Uses of Interface
games.stendhal.server.entity.Killer
Packages that use Killer
Package
Description
the scripting backend.
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
This package handles status effects such as eating, poisoned, confused.
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Uses of Killer in games.stendhal.server.core.engine.db
Methods in games.stendhal.server.core.engine.db with parameters of type KillerModifier and TypeMethodDescriptionStendhalKillLogDAO.entityToType(Killer entity) Creates a one letter type string based on the class of the entity.voidStendhalKillLogDAO.logKill(DBTransaction transaction, Entity killed, Killer killer, Timestamp timestamp) Logs a kill. -
Uses of Killer in games.stendhal.server.core.engine.dbcommand
Constructors in games.stendhal.server.core.engine.dbcommand with parameters of type KillerModifierConstructorDescriptionLogKillEventCommand(Entity killed, Killer killer) creates a new LogKillEventCommand -
Uses of Killer in games.stendhal.server.core.scripting
Classes in games.stendhal.server.core.scripting that implement Killer -
Uses of Killer in games.stendhal.server.entity
Classes in games.stendhal.server.entity that implement KillerModifier and TypeClassDescriptionclassAn entity that has speed and direction.classRepresents a blood puddle that is left on the ground after an entity was injured or killed.classAn entity that can engage in combat.classDefines an entity whose appearance (outfit) can be changed.classclassAn entity that has speed/direction and is guided via a Path.classAn entity that doesn't move on it's own, but can be moved.classMethods in games.stendhal.server.entity with parameters of type KillerModifier and TypeMethodDescriptionintApply damage to this entity, and call onDead() if HP reaches 0.final voidThis method is called when the entity has been killed ( hp==0 ).voidThis method is called when this entity has been killed (hp == 0). -
Uses of Killer in games.stendhal.server.entity.creature
Classes in games.stendhal.server.entity.creature that implement KillerModifier and TypeClassDescriptionclassAn creature that will only target enemies which are within a specified area.classA creature that will be attacked by normal Creatures.classA baby dragon is a domestic animal that can be owned by a player.classA cat is a domestic animal that can be owned by a player.classServer-side representation of a creature.classA creature that will give no XP to killers.classA domestic animal can be owned by a player;classAn ItemChangeGuardCreature is a creature that is responsible for guarding a special item (e.g.classAn ItemGuardCreature is a creature that is responsible for guarding a special item (e.g.classA pet is a domestic animal that can be owned by a player.classA purple dragon is a domestic animal that can be owned by a player.classA Raid creature is a creature that doesn't make players killed by it to lose any XP, ATK or DEF.classMethods in games.stendhal.server.entity.creature with parameters of type KillerModifier and TypeMethodDescriptionvoidvoidvoidvoidIs called when the pet dies.voidIs called when the sheep dies. -
Uses of Killer in games.stendhal.server.entity.item
Classes in games.stendhal.server.entity.item that implement KillerModifier and TypeClassDescriptionclassclassa basket which can be unwrapped.classItem class that shows some basic information about enemies around Faiumoni.classa box which can be unwrapped.classAn item that wears & breaks.classrepresents the flag in Capture the Flag games - when player holds flag in hand, outfit displays flag.classRepresents everything that can be consumed by RPentity.classImplementation of container items, such as bags and key rings.classA corpse created when a creature or player is killed.classclassclassWeapons that can be given to creatures to adjust their rate of attack, without giving them a visible weapon.classclassclassclassA key that matches if the gate identifier is right.classA key that matches if the identifier and lock number are the right.classThis is an item.classclassan item to survive in some environments (e.classA GM only item to help in checking houses.classclassclassRepresents a creature summon staff.classRepresents a stackable item for which we do not want 'Stats' to show in description.classClass representing an item owned by an entity.classA present which can be unwrapped.classclassA faster rotting corpse for raid use with time limited access to the contents only by the player having been last attacked by it.classA ring that protects from XP loss.classA seed can be planted.classclassAn item that can be activated by being held in specific slots.classclassConsumable item that can be used to cure/prevent a single or multiple status effects.classAn item that is resistant to status attacks when equipped.classa stocking which can be openedclassRepresents a marked teleport scroll which also poisoned the player.classclassA special ring that allows the owner to teleport to his or her spouse. -
Uses of Killer in games.stendhal.server.entity.item.scroll
Classes in games.stendhal.server.entity.item.scroll that implement KillerModifier and TypeClassDescriptionclassRepresents the balloon that takes the player to 7 kikareukin clouds, after which it will teleport player to a random location in 6 kikareukin islands.classRepresents an empty/blank pet scroll.classRepresents an empty/unmarked teleport scroll.classRepresents an teleport scroll that acts as an invitation to an event.classRepresents a marked teleport scroll.classRepresents the rainbow beans that takes the player to the dream world zone, after which it will teleport player to a random location in 0_semos_plains_s.classRepresents a scroll.classRepresents a creature summon pet scroll.classRepresents a creature summon scroll.classRepresents a general teleport scroll.classRepresents a teleport scroll that takes the player to a specified location for a specified time, after which it will teleport the player to given location.classRepresents the balloon that takes the player to twilight zone, after which it will teleport player to a random location in ida's sewing room. -
Uses of Killer in games.stendhal.server.entity.item.timed
Classes in games.stendhal.server.entity.item.timed that implement KillerModifier and TypeClassDescriptionclassclassAbstract base class for a stackable timed item. -
Uses of Killer in games.stendhal.server.entity.item.token
Classes in games.stendhal.server.entity.item.token that implement KillerModifier and TypeClassDescriptionclassa token to be used on a game boardclassTokens are items which trigger an event on movement. -
Uses of Killer in games.stendhal.server.entity.mapstuff
Classes in games.stendhal.server.entity.mapstuff that implement KillerModifier and TypeClassDescriptionclassclassBurning fire.classEntity that manages weather properties that are better handled as events than as zone attribute changes. -
Uses of Killer in games.stendhal.server.entity.mapstuff.area
Classes in games.stendhal.server.entity.mapstuff.area that implement KillerModifier and TypeClassDescriptionclassclassA base area entity.classclassAn area prevents creatures from entering.classAn area that damages an RPEntity while over it.classAn entity that acts as an obstacle for "walking" entities.classAn area that drains an RPEntity of HP while over it.classArea that sends a private message to any player entering and/or leaving it.classAn base area that performs actions on RPEntity's that are entering, leaving, moving in, or standing in it's space.classAn area that only allows one play at a time to enter.classan area which consists of tiled imagesclassAn entity that just acts as an obstacle.classAn entity that just acts as a visible obstacle like a wall. -
Uses of Killer in games.stendhal.server.entity.mapstuff.block
Classes in games.stendhal.server.entity.mapstuff.block that implement KillerModifier and TypeClassDescriptionclassA solid, movable block on a map.classAn entity representing a target for a pushable block -
Uses of Killer in games.stendhal.server.entity.mapstuff.chest
Classes in games.stendhal.server.entity.mapstuff.chest that implement KillerModifier and TypeClassDescriptionclassA chest is an unmovable container.classA chest that is for decoration purpose only.classA PersonalChest is a Chest that can be used by everyone, but shows different contents depending on the player who is currently using it.classA Chest whose contents are stored by the zone. -
Uses of Killer in games.stendhal.server.entity.mapstuff.game
Classes in games.stendhal.server.entity.mapstuff.game that implement KillerModifier and TypeClassDescriptionclassclassA switch in the 9 switches gameclassA sokoban boardclassa target markerclassA Tic Tac Toe board. -
Uses of Killer in games.stendhal.server.entity.mapstuff.office
Classes in games.stendhal.server.entity.mapstuff.office that implement KillerModifier and TypeClassDescriptionclassare persistent arrest warrant.classA sign rented by a player for a fixed amount of time. -
Uses of Killer in games.stendhal.server.entity.mapstuff.portal
Classes in games.stendhal.server.entity.mapstuff.portal that implement KillerModifier and TypeClassDescriptionclassAn access checking portal is a special kind of portal which requires some condition to use.classclassA door is a special kind of portal which can be open or closed.classclassA portal that can be used with a matchingHouseKey.classA KeyDestroyingDoor works just like a normal locked door, except that it destroys the key item when used.classA keyed portal is a special kind of portal which requires a key to pass it.classA portal which allows only certain levels of player to use it.classA locked door is a special kind of portal which requires a key to pass it.classA door to a zone which only one player may enter.classA OneWayPortalDestination is an invisible point where players are placed when they use a portal that leads there.classa portal which requires a password to pass throughclassA portal which teleports the player to another portal if used.classchecks the state of a questclassclassA portal that sends the using player to a randomly chosen destination.class -
Uses of Killer in games.stendhal.server.entity.mapstuff.sign
Classes in games.stendhal.server.entity.mapstuff.sign that implement KillerModifier and TypeClassDescriptionclassA map object that when looked at shows the server time.classA sign (or transparent area) which is placed on the ground and can be looked at.classA shop sign representing contents of an outfit shop.classA sign (or transparent area) which is placed on the ground and can be looked at closely.classA Reader is a sign that defaults to "transparent" and 0 resistance.classA sign for a ShopList.classA sign which is placed on the ground and can be right clicked by players to be read. -
Uses of Killer in games.stendhal.server.entity.mapstuff.sound
Classes in games.stendhal.server.entity.mapstuff.sound that implement KillerModifier and TypeClassDescriptionclassPlays an ambient sound in a loop.classA sound event generating object for the churches.classPlays an ambient sound in a loop.classPlays a sound and music in a loop.classPeriodicially plays an ambient sound. -
Uses of Killer in games.stendhal.server.entity.mapstuff.spawner
Classes in games.stendhal.server.entity.mapstuff.spawner that implement KillerModifier and TypeClassDescriptionclassIs an item producer that destroys itself when item is removed.classA grain field can be harvested by players who have a scythe.classThis respwan point has to be "used" to get the item.classA PassiveEntityRespawnPoint basically is a 1x1 area where a plant, a fruit or another non-moving thing grows.classA regenerative source of food that can be eaten by sheep.classA growing carrot which can be picked. -
Uses of Killer in games.stendhal.server.entity.mapstuff.useable
Classes in games.stendhal.server.entity.mapstuff.useable that implement KillerModifier and TypeClassDescriptionclassA coal source is a spot where a player can pick for coal.classA fish source is a spot where a player can fish.classA gold source is a spot where a player can prospect for gold nuggets.classAn entity that performs some activity for a player.classPlays a sound on "use".classan entity that can be placed on the map and will allow the client to "use" it.classAn entity that when used, tells the client to change the view center.classA water spring source is a spot where a player can fill an empty flask with spring water.classA well source is a spot where a player can make a wish to gain an item. -
Uses of Killer in games.stendhal.server.entity.npc
Classes in games.stendhal.server.entity.npc that implement KillerModifier and TypeClassDescriptionclassSimple entity used in spectacles.classclassclassBase class for ghost NPCs.classclassclassBase class for rat kid NPCs.classA stripped down SpeakerNPC that does not interact with playersclassThis is a finite state machine that implements a chat system.classAn entity that can be used for training a player's ATK & RATK stats.Methods in games.stendhal.server.entity.npc with parameters of type Killer -
Uses of Killer in games.stendhal.server.entity.player
Classes in games.stendhal.server.entity.player that implement KillerMethods in games.stendhal.server.entity.player with parameters of type Killer -
Uses of Killer in games.stendhal.server.entity.spell
Classes in games.stendhal.server.entity.spell that implement KillerModifier and TypeClassDescriptionclassA spell to attack an entityclassA healing spell.classSpell to modify a target's atk valueclassSpell to modify a target's def valueclassA spell to modify an RPEntity's base hpclassSlow down spellclassThe base spell class -
Uses of Killer in games.stendhal.server.entity.status
Classes in games.stendhal.server.entity.status that implement KillerModifier and TypeClassDescriptionclasspoison status Note: this class has a natural ordering that is inconsistent with equals. -
Uses of Killer in games.stendhal.server.entity.trade
Classes in games.stendhal.server.entity.trade that implement Killer -
Uses of Killer in games.stendhal.server.maps.nalwor.forest
Classes in games.stendhal.server.maps.nalwor.forest that implement KillerModifier and TypeClassDescriptionclassstatic classNPC class that manages access to training area. -
Uses of Killer in games.stendhal.server.maps.quests.a_grandfathers_wish
Classes in games.stendhal.server.maps.quests.a_grandfathers_wish that implement KillerModifier and TypeClassDescriptionclassA special item for An Old Man's Wish quest.classclassCustom spawner so Creature is not attackable.classMethods in games.stendhal.server.maps.quests.a_grandfathers_wish with parameters of type Killer -
Uses of Killer in games.stendhal.server.maps.quests.maze
Classes in games.stendhal.server.maps.quests.maze that implement Killer -
Uses of Killer in games.stendhal.server.maps.semos.city
Classes in games.stendhal.server.maps.semos.city that implement Killer -
Uses of Killer in games.stendhal.server.maps.semos.tavern.market
Classes in games.stendhal.server.maps.semos.tavern.market that implement Killer