Package games.stendhal.server.entity.npc
Class CrystalNPCBase
java.lang.Object
- All Implemented Interfaces:
Killer,Cloneable,Iterable<String>,Serializable
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID -
Field Summary
Fields inherited from class games.stendhal.server.entity.npc.NPC
pauseDirection, pauseTurns, pauseTurnsRemaining, SOUND_RADIUSFields inherited from class games.stendhal.server.entity.RPEntity
atk, ATTR_TITLE, damageReceived, def, HIT_CHANCE_MULTIPLIER, level, lv_cap, ratk, statusAttackers, statusList, totalDamageReceivedFields inherited from class games.stendhal.server.entity.CombatEntity
enemiesThatGiveFightXP, RPCLASS_NAMEFields inherited from class games.stendhal.server.entity.GuidedEntity
baseSpeed, pathnotifierFields inherited from class marauroa.common.game.RPObject
INVALID_ID -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class games.stendhal.server.entity.npc.SpeakerNPC
add, add, add, add, add, add, add, add, add, addEmotion, addEmotion, addEmotionReply, addGoodbye, addGoodbye, addGreeting, addGreeting, addGreeting, addHelp, addInitChatMessage, addJob, addKnownChatOptions, addMatching, addOffer, addQuest, addReply, addReply, addReply, addReply, addReplyOnEmotion, addWaitMessage, createDialog, del, dropItemsOn, endConversation, getAlternativeImage, getAttending, getEngine, getJob, getKnownChatOptions, getReply, getReply, getTransitions, hasLearnedWordInCurrentConversation, hideLocation, inConversationRange, isAllowedToActAlone, isLocationHidden, isTalking, listenTo, logic, mayGreetingConditionBeExecuted, onDead, onGoodbye, onRejectedAttackStart, preLogic, registerPrioritizedGreetingTransition, say, say, setAllowToActAlone, setAlternativeImage, setAttending, setCurrentState, setIdleDirection, setPerceptionRange, setPlayerChatTimeoutMethods inherited from class games.stendhal.server.entity.npc.PassiveNPC
handleObjectCollision, handleSimpleCollision, isTeleporter, onMoved, reroute, reversePath, setTeleportsFlagMethods inherited from class games.stendhal.server.entity.npc.NPC
checkPause, generateRPClass, getIdea, getMovementRange, getPerceptionRange, getSounds, isAttackable, maybeMakeSound, maybeMakeSound, moveRandomly, onFinishedPath, say, setIdea, setMovement, setMovementRange, setPathCompletedPause, setPathCompletedPause, setRandomPathFrom, setSounds, setSoundsMethods inherited from class games.stendhal.server.entity.DressedEntity
clearColors, getColorableLayers, getOriginalOutfit, getOutfit, getOutfitColor, getOutfitColors, isNaked, put, restoreOriginalOutfit, setOutfit, setOutfit, setOutfit, setOutfit, setOutfit, setOutfit, setOutfitColor, setOutfitColor, setOutfitColor, setOutfitColors, setOutfitWithDetail, storeOriginalOutfit, unsetOutfitColorMethods inherited from class games.stendhal.server.entity.RPEntity
addAtkXP, addBaseMana, addDefXP, addKarma, addMana, addRatkXP, addStatusAttacker, addXP, applyDistanceAttackModifiers, attack, calculateRiskForCanHit, canDoRangeAttack, canHit, damage, damageDone, damageDone, delayedDamage, describe, drop, drop, drop, dropDroppableItem, dropWithItemdata, dropWithItemdata, entityAsOnlinePlayer, entityAsPet, equip, equipOrPutOnGround, equipToInventoryOnly, getAllEquipped, getAllEquippedWithItemdata, getAllStatusAttackers, getAmmunition, getArmor, getAtk, getAtkXP, getAttackingRPEntities, getAttackRate, getAttackSources, getAttackTarget, getBaseHP, getBaseMana, getBloodClass, getBoots, getCappedAtk, getCappedDef, getCappedRatk, getCloak, getCorpseDeserver, getCorpseHeight, getCorpseName, getCorpseWidth, getDamageType, getDeathSound, getDef, getDefenseItems, getDefXP, getDescriptionName, getDroppables, getEquippedItemClass, getFirstEquipped, getHarmlessCorpseName, getHelmet, getHP, getItemAtk, getItemDef, getItemRatk, getKarma, getLanguage, getLegs, getLevel, getLVCap, getMana, getMaxRangeForArcher, getMissileIfNotHoldingOtherWeapon, getName, getNumberOfEquipped, getRangedDamageType, getRangeWeapon, getRatk, getRatkXP, getRing, getShield, getSlotToEquip, getStatusList, getSusceptibility, getTitle, getTotalNumberOf, getWeapon, getWeapons, getXP, handleLifesteal, handlePortal, hasArmor, hasBoots, hasCloak, hasHelmet, hasLegs, hasLineOfSight, hasRing, hasShield, hasStatus, heal, heal, heal, incAtkXP, incDefXP, incRatkXP, initHP, isAttacked, isAttacking, isEquipped, isEquipped, isEquippedItemClass, isEquippedItemInSlot, isEquippedWithItemdata, isEquippedWithItemdata, isInvisibleToCreatures, makeCorpse, maybeDropDroppables, onAdded, onDamaged, onDead, onRemoved, rememberAttacker, rewardKillerAnimals, rewardKillers, sendPrivateText, sendPrivateText, sendPrivateText, sendPrivateText, setAtk, setAtkInternal, setAtkXP, setBaseHP, setBaseMana, setBlood, setDeathSound, setDef, setDefInternal, setDefXP, setHP, setLevel, setLVCap, setMana, setName, setRatk, setRatkInternal, setRatkXP, setRatkXPInternal, setShadowStyle, setTarget, setTitle, setXP, stopAttack, stopAttacking, subXP, update, updateItemAtkDef, updateLevel, useKarma, useKarma, useKarmaMethods inherited from class games.stendhal.server.entity.CombatEntity
getsAtkXpFrom, getsDefXpFrom, recentlyDamagedByMethods inherited from class games.stendhal.server.entity.GuidedEntity
addSuspend, addSuspend, applyMovement, atMovementRadius, clearPath, followPath, getBaseSpeed, getCollisionAction, getDirectionFromOrigin, getDistanceFromOrigin, getGuide, getPath, getPathPosition, hasPath, isPathLoop, onNodeReached, onOutsideMovementRadius, removeSuspend, retracePath, setBaseSpeed, setCollisionAction, setPath, setPath, setPathAndPosition, setPathPosition, setRandomMovementRadius, setRandomMovementRadius, setRetracePath, setUsesRandomPath, stop, updateModifiedAttributes, usesRandomPathMethods inherited from class games.stendhal.server.entity.ActiveEntity
canMoveTo, canMoveTo, faceto, faceToward, getDirection, getDirectionToward, getDirectionToward, getResistance, getSpeed, getStepsTaken, handleLeaveZone, ignoresCollision, isFacingToward, isGhost, isMoveCompleted, isZoneChangeAllowed, move, setDirection, setIgnoresCollision, setSpeed, stoppedMethods inherited from class games.stendhal.server.entity.Entity
getAdjacentNodes, getArea, getArea, getCursor, getDescription, getEntitySlot, getHeight, getOrigin, getResistance, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistanceMethods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, toString, unhide, unstore, writeObject, writeObject, writeToJsonMethods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlotsMethods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeStringMethods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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CrystalNPCBase
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Method Details
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createPath
protected void createPath()Description copied from class:PassiveNPCCreate path for the NPC. Sub classes can implement this method.- Overrides:
createPathin classPassiveNPC
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