Class TimedStackableItem
java.lang.Object
marauroa.common.game.Attributes
marauroa.common.game.SlotOwner
marauroa.common.game.RPObject
games.stendhal.server.entity.Entity
games.stendhal.server.entity.PassiveEntity
games.stendhal.server.entity.item.Item
games.stendhal.server.entity.item.StackableItem
games.stendhal.server.entity.item.timed.TimedStackableItem
- All Implemented Interfaces:
EquipListener,TurnListener,UseListener,Stackable<StackableItem>,Killer,Cloneable,Iterable<String>,Serializable
- Direct Known Subclasses:
TimedInvisibility
Abstract base class for a stackable timed item. Extend this class and
implement methods useItem(Player) and itemFinished(Player).
- Author:
- johnnnny
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID -
Field Summary
Fields inherited from class games.stendhal.server.entity.item.Item
DEGRADATION_TIMEOUTFields inherited from class marauroa.common.game.RPObject
INVALID_ID -
Constructor Summary
ConstructorsConstructorDescriptioncopy constructor.Creates a TimedItem. -
Method Summary
Modifier and TypeMethodDescriptiondescribe()Describes the entity (if a players looks at it).intGet the length of the timed event in turns.abstract voiditemFinished(Player player) Called when the used item is finished.voidonTurnReached(int currentTurn) This method is called when the turn number is reached.booleanInvoked when the object is used.abstract booleanCalled when the player uses the item.Methods inherited from class games.stendhal.server.entity.item.StackableItem
add, getCapacity, getQuantity, isStackable, removeOne, setCapacity, setQuantity, splitOff, sub, updateMethods inherited from class games.stendhal.server.entity.item.Item
addStatusAttacker, autobind, canBeEquippedIn, deteriorate, deteriorate, generateRPClass, getAttack, getAttackRate, getAttackRate, getBoundTo, getDamageType, getDefaultAttackRate, getDefense, getDescriptionName, getDeterioration, getItemClass, getItemData, getItemSubclass, getMinLevel, getName, getPlantGrower, getPossibleSlots, getRangedAttack, getState, getStatusAttackers, getSusceptibility, getTitle, getWeaponType, initializeActiveSlotsList, initializeStatusResistancesList, isBound, isFromCorpse, isOfClass, isPersistent, isUndroppableOnDeath, onEquipped, onPickedUp, onPutOnGround, onPutOnGround, onRemoveFromGround, onUnequipped, removeFromWorld, repair, setBoundTo, setDamageType, setEquipableSlots, setFromCorpse, setItemData, setPersistent, setPlantGrower, setState, setSusceptibilities, setUndroppableOnDeath, setUseBehavior, toStringMethods inherited from class games.stendhal.server.entity.Entity
getAdjacentNodes, getArea, getArea, getCursor, getDescription, getEntitySlot, getHeight, getOrigin, getResistance, getResistance, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stoppedMethods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, unhide, unstore, writeObject, writeObject, writeToJsonMethods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlotsMethods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeStringMethods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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Method Details
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onUsed
Description copied from interface:UseListenerInvoked when the object is used.- Specified by:
onUsedin interfaceUseListener- Overrides:
onUsedin classItem- Parameters:
user- the RPEntity who uses the object- Returns:
- true if successful
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onTurnReached
public void onTurnReached(int currentTurn) Description copied from interface:TurnListenerThis method is called when the turn number is reached.- Specified by:
onTurnReachedin interfaceTurnListener- Overrides:
onTurnReachedin classItem- Parameters:
currentTurn- current turn number
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describe
Description copied from class:EntityDescribes the entity (if a players looks at it). -
getAmount
public int getAmount()Get the length of the timed event in turns.- Returns:
- length in turns
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useItem
Called when the player uses the item. Implement this in a subclass.- Parameters:
player-- Returns:
- true if the usage is successful
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itemFinished
Called when the used item is finished. Implement this in a subclass.- Parameters:
player-
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