Class StatusResistantItem
java.lang.Object
marauroa.common.game.Attributes
marauroa.common.game.SlotOwner
marauroa.common.game.RPObject
games.stendhal.server.entity.Entity
games.stendhal.server.entity.PassiveEntity
games.stendhal.server.entity.item.Item
games.stendhal.server.entity.item.SlotActivatedItem
games.stendhal.server.entity.item.StatusResistantItem
- All Implemented Interfaces:
EquipListener,TurnListener,UseListener,Killer,Cloneable,Iterable<String>,Serializable
An item that is resistant to status attacks when equipped.
- Author:
- AntumDeluge
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID -
Field Summary
Fields inherited from class games.stendhal.server.entity.item.SlotActivatedItem
activatedFields inherited from class games.stendhal.server.entity.item.Item
DEGRADATION_TIMEOUTFields inherited from class marauroa.common.game.RPObject
INVALID_ID -
Constructor Summary
ConstructorsConstructorDescriptionCopy constructor.Default constructor. -
Method Summary
Modifier and TypeMethodDescriptiondescribe()Add resistance values to description.Gets all status types and resistance values for this item.doubleGet the item's ability to resist a status attack.voidCreate or reset resistances to status types for this item.voidCreate or reset resistances to status types for this item.protected booleanActions to take when activated.protected booleanActions to take when deactivated.toString()This method returns a String that represent the objectMethods inherited from class games.stendhal.server.entity.item.SlotActivatedItem
canActivate, canDeactivate, initializeActiveSlotsList, initiateActiveSlotsList, isActivated, isActiveSlot, onEquipped, onUnequippedMethods inherited from class games.stendhal.server.entity.item.Item
addStatusAttacker, autobind, canBeEquippedIn, deteriorate, deteriorate, generateRPClass, getAttack, getAttackRate, getAttackRate, getBoundTo, getDamageType, getDefaultAttackRate, getDefense, getDescriptionName, getDeterioration, getItemClass, getItemData, getItemSubclass, getMinLevel, getName, getPlantGrower, getPossibleSlots, getQuantity, getRangedAttack, getState, getStatusAttackers, getSusceptibility, getTitle, getWeaponType, isBound, isFromCorpse, isOfClass, isPersistent, isUndroppableOnDeath, onPickedUp, onPutOnGround, onPutOnGround, onRemoveFromGround, onTurnReached, onUsed, removeFromWorld, removeOne, repair, setBoundTo, setDamageType, setEquipableSlots, setFromCorpse, setItemData, setPersistent, setPlantGrower, setState, setSusceptibilities, setUndroppableOnDeath, setUseBehaviorMethods inherited from class games.stendhal.server.entity.Entity
getAdjacentNodes, getArea, getArea, getCursor, getDescription, getEntitySlot, getHeight, getOrigin, getResistance, getResistance, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stopped, updateMethods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, unhide, unstore, writeObject, writeObject, writeToJsonMethods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlotsMethods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeStringMethods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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StatusResistantItem
public StatusResistantItem(String name, String clazz, String subclass, Map<String, String> attributes) Default constructor.- Parameters:
name- Item's nameclazz- Item's class or typesubclass- Item's subclassattributes- Attributes available to this item
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StatusResistantItem
Copy constructor.- Parameters:
item- Item to copy
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Method Details
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initializeStatusResistancesList
Create or reset resistances to status types for this item.- Overrides:
initializeStatusResistancesListin classItem- Parameters:
list- Status types and resistant values
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initializeStatusResistancesList
Create or reset resistances to status types for this item.- Parameters:
list- Status types and resistant values
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onActivate
protected boolean onActivate()Actions to take when activated. Super class sets activationState by calling this method via onEquipped().- Overrides:
onActivatein classSlotActivatedItem- Returns:
- Item activation state
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onDeactivate
protected boolean onDeactivate()Actions to take when deactivated. Super class sets activationState by calling this method via onUnequipped().- Overrides:
onDeactivatein classSlotActivatedItem- Returns:
- Deactivated
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describe
Add resistance values to description. -
getStatusResistanceValue
Get the item's ability to resist a status attack.- Parameters:
type- The type of status to be resisted- Returns:
- The resistance value
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getStatusResistancesList
Gets all status types and resistance values for this item.- Returns:
- List containing types and resistance values
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toString
Description copied from class:RPObjectThis method returns a String that represent the object- Overrides:
toStringin classSlotActivatedItem- Returns:
- a string representing the object.
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