Uses of Package
games.stendhal.server.entity.mapstuff.spawner
Packages that use games.stendhal.server.entity.mapstuff.spawner
Package
Description
Lua scripting interface.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.core.engineClassDescriptionRespawnPoints are points at which creatures can appear.A PassiveEntityRespawnPoint basically is a 1x1 area where a plant, a fruit or another non-moving thing grows.A regenerative source of food that can be eaten by sheep.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.core.scripting.luaClassDescriptionA PassiveEntityRespawnPoint basically is a 1x1 area where a plant, a fruit or another non-moving thing grows.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.entity.creatureClassDescriptionRespawnPoints are points at which creatures can appear.A regenerative source of food that can be eaten by sheep.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.entity.itemClassDescriptionA PassiveEntityRespawnPoint basically is a 1x1 area where a plant, a fruit or another non-moving thing grows.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.entity.mapstuff.spawnerClassDescriptionThis respwan point has to be "used" to get the item.A PassiveEntityRespawnPoint basically is a 1x1 area where a plant, a fruit or another non-moving thing grows.A growing carrot which can be picked.
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Classes in games.stendhal.server.entity.mapstuff.spawner used by games.stendhal.server.util