Uses of Class
games.stendhal.server.entity.mapstuff.spawner.PassiveEntityRespawnPoint
Packages that use PassiveEntityRespawnPoint
Package
Description
Lua scripting interface.
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Uses of PassiveEntityRespawnPoint in games.stendhal.server.core.engine
Methods in games.stendhal.server.core.engine that return types with arguments of type PassiveEntityRespawnPointModifier and TypeMethodDescriptionStendhalRPZone.getPlantGrowers()Retrieves growers in this zone.Methods in games.stendhal.server.core.engine with parameters of type PassiveEntityRespawnPointModifier and TypeMethodDescriptionvoidStendhalRPZone.addPlantGrower(PassiveEntityRespawnPoint grower) Registers a grower in this zone.voidStendhalRPZone.removePlantGrower(PassiveEntityRespawnPoint grower) Unregisters a grower in this zone. -
Uses of PassiveEntityRespawnPoint in games.stendhal.server.core.scripting.lua
Methods in games.stendhal.server.core.scripting.lua that return PassiveEntityRespawnPointModifier and TypeMethodDescriptionLuaEntityHelper.createItemSpawner(String name, int meanTurns) Creates an item spawner.LuaEntityHelper.createItemSpawner(String name, int meanTurns, boolean initOnAdded) Creates an item spawner. -
Uses of PassiveEntityRespawnPoint in games.stendhal.server.entity.item
Methods in games.stendhal.server.entity.item that return PassiveEntityRespawnPointModifier and TypeMethodDescriptionItem.getPlantGrower()returns the PlantGrower which created this item or null if no plantgrower was involved.Methods in games.stendhal.server.entity.item with parameters of type PassiveEntityRespawnPointModifier and TypeMethodDescriptionvoidItem.setPlantGrower(PassiveEntityRespawnPoint plantGrower) If this item is created by a PlantGrower, the item will notify it when picked from the ground. -
Uses of PassiveEntityRespawnPoint in games.stendhal.server.entity.mapstuff.spawner
Subclasses of PassiveEntityRespawnPoint in games.stendhal.server.entity.mapstuff.spawnerModifier and TypeClassDescriptionclassIs an item producer that destroys itself when item is removed.classA grain field can be harvested by players who have a scythe.classThis respwan point has to be "used" to get the item.classA regenerative source of food that can be eaten by sheep.classA growing carrot which can be picked.Methods in games.stendhal.server.entity.mapstuff.spawner that return PassiveEntityRespawnPointModifier and TypeMethodDescriptionstatic PassiveEntityRespawnPointPassiveEntityRespawnPointFactory.create(String clazz, int type, IRPZone.ID id, int x, int y) creates a PassiveEntityRespawnPoint.