Uses of Class
games.stendhal.client.sprite.AnimatedSprite
Packages that use AnimatedSprite
Package
Description
handling of images for world objects and the user interface
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Uses of AnimatedSprite in games.stendhal.client.sprite
Subclasses of AnimatedSprite in games.stendhal.client.spriteModifier and TypeClassDescriptionclassAn animated sprite that draw the frames once, and then signals the attached listener.Methods in games.stendhal.client.sprite that return AnimatedSpriteModifier and TypeMethodDescriptionSpriteStore.getAnimatedSprite(Sprite sprite, int delay) Get an animated sprite from a sprite.SpriteStore.getAnimatedSprite(Sprite sprite, int width, int delay) Get an animated sprite from a sprite.SpriteStore.getAnimatedSprite(Sprite sprite, int x, int y, int frameCount, int width, int height, int delay) Create an animated sprite from a tile sprite using pixel units.