{{Navigation for Stendhal Top|Playing}}
{{Navigation for Stendhal Players}}
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== Stendhal ==
* [[Stendhal Achievement Development]]
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
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{{Navigation for Stendhal Top|World}}
{{Navigation for Stendhal World}}
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{{Navigation for Stendhal Top}}
=== Achievement score ===
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{{Stendhal Quest
* {{AchievementLink|aide_to_semos_folk|Aide to Semos Folk}} ''(required for achievement only during Christmas)''
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{{Stendhal Quest
...elper_of_ados_city_dwellers|Helper of Ados City Dwellers}} ''(required for achievement only during Easter)''
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{{Stendhal Quest Idea Header}}__NOTOC__
An [https://stendhalgame.org/achievement/30_Minutes_or_Less.html achievement for delivery 25 pizzas on time] has been added. So perhaps the idea of a qu
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{{Stendhal Quest Idea Header}}__NOTOC__
...egion, refers to. For Semos city, this is already done, because we have an achievement about Semos city quests. Add <code>getRegion()</code> to the quest file, se
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
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...players has been very positive and many players have discovered aspects of Stendhal that they did not pay attention to in the past.
...mprovements-to-hall-of-fame-65.html improved the hall of fame] to take the achievement score into account for the best player calculation. After some initial stru
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{{Navigation for Stendhal Top|Developing}}
= Stendhal =
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{{Navigation for Stendhal Top|Developing}}
{{Navigation for Stendhal Developers}}
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
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{{Navigation for Stendhal Top|Contributing}}
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{{Stendhal code design}}{{Navigation for Stendhal Top|Developing}}__NOTOC__
This page describes a concept for implementing logical puzzles in Stendhal.
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;Stendhal 1.00
''And now onto Stendhal 1.01 development ...''
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{{Navigation for Stendhal Top|Developing}}
{{Navigation for Stendhal Developers}}
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...move around a piece of terrain of around the size of 3 screens. The great achievement at this stage was the portability, as the game was runable on Windows, Linu
We developed a new game called Stendhal, that was similar to in concept to [http://worldforge.org Worldforge]'s Aco
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