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  • Stendhal supports [https://www.lua.org/ Lua scripting] via the [https://sourceforge.net/projects/luaj/ LuaJ library]. Lua scripts end in the <code>.lua</code> extension & are stored in the <code>data/script</code> directory. ...
    13 KB (1,792 words) - 21:56, 18 January 2022

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  • Stendhal supports [https://www.lua.org/ Lua scripting] via the [https://sourceforge.net/projects/luaj/ LuaJ library]. Lua scripts end in the <code>.lua</code> extension & are stored in the <code>data/script</code> directory. ...
    13 KB (1,792 words) - 21:56, 18 January 2022
  • The following objects & functions are exposed to the Lua engine: ...of the LuajavaLib library. It can be used to coerce Java static objects to Lua or create new Java object instances. ...
    34 KB (4,909 words) - 21:54, 18 January 2022
  • ...cast magic. This version of Arianne featured a [[Lua programming language|Lua]] scripting engine. This version was called Naxos, a name which began a new ...
    21 KB (3,397 words) - 21:51, 14 February 2010
  • ...players to move, fight and cast magic. This version of Arianne featured a Lua scripting engine that made everything very interesting. This version was ca ...
    17 KB (3,010 words) - 00:27, 5 April 2016