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- ...ayers using a UDP transport channel. Our reference clients are coded using Java and C in order to achieve maximum portability. Arianne's server is totally ...pseudo-C++ to a powerful, expandable server framework running on the Java platform and a portable client framework written in bare C to allow total portabilit ...8 KB (1,374 words) - 19:10, 23 February 2010
- ...eveloping Internet games similar to [[Ultima Online]] or [[Everquest]] and games based on that framework. It was created by Miguel Angel Blanch Lardin in 19 ...istence layer. The goal of Marauroa is to ease the creation of multiplayer games as a [[Content management system]] eases the creation of web portals. ...21 KB (3,397 words) - 21:51, 14 February 2010
- ...nice to create one'. Of course, at the time Miguel didn't know about great games such as: Nethack, Crossfire or Altima. be two similar games. ...17 KB (3,010 words) - 00:27, 5 April 2016
- This document is a tutorial that will help you develop multiplayer online games using the Arianne system and Java2D. ...st server architecture. Marauroa, the server, is coded in Java and can use Java or Python for your game description. It also provides a SQL backend and use ...31 KB (5,548 words) - 23:25, 18 September 2010
- ...n the [http://sourceforge.net/projects/arianne/develop SourceForge hosting platform]. But we run one instance of Stendhal ourself as "official" game server. Th * install software (e. g. install mysql and postgres, java and php, stendhal server, apache webserver and tomcat, many command line to ...15 KB (2,557 words) - 08:54, 17 June 2011