Finding your way around the Stendhal Web Client Code

From Arianne
Revision as of 20:58, 8 September 2015 by imported>Hendrik Brummermann (Layout fix)
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This doucment describes the code structure of the experimental Stendhal web client. Please see How to setup an experimental Stendhal HTML5 Environment? for information on how to setup a development environment.

Folder structure

The web client is in the srcjs folder, which is next to the src-folder for Java. It makes uses of the marauroa client to handle network communication.

Folder Content
lib external libraries, mostly used for polymer
stendhal/data data structures for maps and image caches
stendhal/entities entities (a combination of Entities and EntityViews in the java client)
stendhal/ui the userinterface
stendhal/ui/stendhal-... web components for buddy list, chat bar, chat log and inventory

User interface

  • The world view and the minimap are canvas based
  • The buddy list, chat bar and chat log are web components using HTML
  • The inventory (character, bag, keyring) are HTML based at the moment, but it might be a good idea to use canvas drawing for them
  • The draw logic for world view and minimap is inside stendhal/entities.

Entry points