Stendhal/StatusEffects/Implementation
Player Resistance
- Player has a keyed status slot where status can be added/removed.
- "key" is status name and "value" is the resistance value (0-100 or 0.0 to 1.0).
- Creature has keyed status slot for attacks.
- "key" is status name and "value" is probability of status being applied to player.
- Player's resistance value is applied to creature's status probability during attack.