Stendhal Testing
Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at #arianne. If you have found a bug, feel free to submit a report directly.
We have a dedicated test server on stendhalgame.org Port 32100. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
You may need a test client. Please note that the test client will not update automatically. Just save the stendhal-1.48.5.zip file, extract it into a new folder, then double click the stendhal-starter.jar.
Testing Key:
| ◼: please test | {{Test|}} |
| ◼: ok | {{Test|ok}} |
| ◼: not ok | {{Test|nok}} |
| ◼: please test | {{Test||text}} |
| ◼: ok | {{Test|ok|text}} |
| ◼: not ok | {{Test|nok|text}} |
Residual Issues from Previous Releases
Pets
Some bugs to look for:
- Do pets get stuck at any point, and Forget how to follow owners?
- Do any items go to waste when they go to drink or eat them?
- When baby dragons grow into adults they can get stuck in walls. ◼: not ok
- Testing new Pet features
- leveling up (needs -Dstendhal.petleveling=true property set). ◼: please test
- Should not be able to walk through walls. ◼: not ok (AntumDeluge: okay, but pets can walk over chests)
- leveling up (needs -Dstendhal.petleveling=true property set). ◼: please test
New/Replaced Entity Images
- outfit:
- corpse (harmless):
- green dragon, blue dragon, red dragon, & black dragon ◼: not ok (tigertoes - green, blue and red corpses too large - black is good)
- kraken ◼: not ok (tigertoes - corpse too small and wrong kind)
Combat Animations
Attack animations using following natures:
- ice (no axes currently):
- sword ◼: not ok (AntumDeluge: pixels extend out of frame)
- club ◼: not ok (AntumDeluge: pixels extend out of frame)
Movement
Auto-walk:
- Execution:
- Replaced "Alt. + direction" with double press direction key to initiate. ◼: not ok (AntumDeluge) BUGGY: Delayed direction release seems to interfere so does not always initiate.
Altered Quests
- Stendhal Quest/Balloon for Bobby:
- <npc>Bobby</npc> no longer restores original outfit if player is wearing a temporary one (cannot be tested during Mine Town). ◼: ok (Tested by: AntumDeluge)
New Items
Weapon:
- training bow: (disabled)
- Purchased from Chester in archery range.
- Designed to be used in archery training area, but can be used anywhere.
- Stats:
- RATK: 1
- RANGE: 3
- RATE: 1
- Breaks after 150 successful uses. ◼: not ok (tigertoes - breaks after 149)
New/Replaced Misc Images
- dark-elves-wanted.png (used in emeral ring quest) ◼: ok (Tested by: AntumDeluge)
- map-ados-city.png ◼: ok (Tested by: AntumDeluge) NOTE: slightly scaled
- map-semos-city.png ◼: ok (Tested by: AntumDeluge)
- wizards-parchment.png (used in Zekiel quest) ◼: ok (Tested by: AntumDeluge)
Tests Specific to the Next Release
You can use a 1.48 release client to logon to test server, but if you want to test the 1.48.5 client you can do so.
It is helpful to also use the test client to play on the main, release, server. Playing normally with the 1.48.5 client could help us uncover new client side bugs, so long as any bug reports make it clear which version of client you use and which server you are playing on.
Unreported Bugs that Need Fixed
- Butterfly's path is blocked by school building in 0_semos_plains_n. (fixed in commit 2cfe729ff7) ◼: ok (Tested by: AntumDeluge)
Outfit System
New Supported Outfit Layers
- mouth: self-descriptive ◼: ok (Tested by: AntumDeluge)
- eyes: self-descriptive ◼: ok (Tested by: AntumDeluge)
- mask: anything that is drawn above the face & under the hair (e.g. glasses, masks, jewelry, etc.) ◼: ok (Tested by: AntumDeluge)
- hat: drawn above all other layers other than "detail"; can be used for just about anything, but mainly intended for hats & helmets (also good for masks that should be drawn above hair) ◼: ok (Tested by: AntumDeluge)
Managing Outfits
- players can set new outfit layers using outfit dialog
- Java client ◼: ok (Tested by: AntumDeluge)
- web client ◼: ok (Tested by: AntumDeluge)
- admins/GMs can set outfits with the /alter <character> outfit_ext set <layer=index[,layer=index...]> command ◼: ok (Tested by: AntumDeluge)
- example: /alter foo outfit_ext set body=0,dress=11,head=0,mouth=1,eyes=3,mask=0,hair=13,detail=1
- for backward compatibility, the outfit attribute can still be set, but only modifies the traditional layers ◼: ok (Tested by: AntumDeluge)
- example: /alter foo outfit set 113001100
Outfit Lenders
- <npc>Liliana</npc> now rents out full jester suit instead of just hat ◼: ok (Tested by: AntumDeluge)
- Magic Boutique outfit lenders no longer rent out glasses (glasses are not standard layer for player outfits) ◼: ok (Tested by: AntumDeluge)
- The following outfit lenders were affected the new outfit system changes. Please check that borrowed/rented outfits are working & correct.
- <npc>David</npc> lends out swim trunks in 4 colors. ◼: ok (Tested by: AntumDeluge)
- <npc>Pam</npc> lends out 2 different swimsuits in 2 colors each. ◼: ok (Tested by: AntumDeluge)
- <npc>Tamara</npc> lends out wedding gown ("marriage" quest slot must be set to "engaged" or "forging"). ◼: ok (Tested by: AntumDeluge)
- <npc>Timothy</npc> lends out wedding tuxedo ("marriage" quest slot must be set to "engaged" or "forging"). ◼: not ok (if player is wearing wedding gown, veil does not get removed)
NPC Behaviour
- NPCs who reverse their walking direction or use a random path when colliding with another entity will stop if all their paths are blocked
- reverse direction example: <npc>Seremela</npc> ◼: ok (Tested by: AntumDeluge)
- random path example: rabbit/bunny in 0_fado_city ◼: ok (Tested by: AntumDeluge)
Commerce
- <npc>McPegleg</npc> now buys <item>blue legs</item> ◼: ok (Tested by: AntumDeluge)
- <npc>D J Smith</npc>
- buys:
- <item>ugmash</item> (1200) ◼: ok (Tested by: AntumDeluge)
- <item>magic cloak</item> (12000) ◼: ok (Tested by: AntumDeluge)
- buys:
- <npc>Alexander</npc>
- buys:
- <item>blue helmet</item> (900) ◼: ok (Tested by: AntumDeluge)
- <item>blue boots</item> (200) ◼: ok (Tested by: AntumDeluge)
- <item>blue striped cloak</item> (500) ◼: ok (Tested by: AntumDeluge)
- <item>blue armor</item> (13000 ◼: ok (Tested by: AntumDeluge)
- <item>blue legs</item> (400) ◼: ok (Tested by: AntumDeluge)
- <item>blue shield</item> (900) ◼: ok (Tested by: AntumDeluge)
- buys:
Quests
New Quests
Ad Memoria In Portfolio: ◼: please test(disabled)QUEST_SLOT: admemoriainportfoliostarting NPC: Brosoklelo (0_semos_mountain_n2_w)other participating NPCs: Vlamyklela (0_kirdneh_city)Reward:1000 XPkarma: 15.0 + 15.0 + 100.0 = 130.0 totalportfolio
- Antivenom Ring: ◼: ok (Tested by: AntumDeluge)
- QUEST_SLOT: antivenom_ring
- please see Testing the Antivenom Ring Quest for instructions
- Meal for Groongo: ◼: ok (Tested by: AntumDeluge)
- QUEST_SLOT: meal_for_groongo
- starting NPC: Groongo Rahnnt (int_fado_hotel_0)
- other participating NPCs: <npc>Stefan</npc>
- Reward:
- 1000 XP
- karma: 50.0 + 10.0 = 60 total
- 1,000-1,500 money
- 10-15 pies
Fixed Quest Bugs
- Find Rat Children (<npc>Agnus</npc>)
- Fixed quest not being marked as repeatable in quest log after 24 hours ◼: ok (Tested by: AntumDeluge)
- The Guessing Game (a.k.a. Guess Kills) (<npc>Crearid</npc>)
- Fixed quest always being marked as repeatable in quest log; now only shows as repeatable after one week ◼: ok (Tested by: AntumDeluge)
New NPCs
Ambrogita (0_ados_city_n2)(disabled)Brosoklelo (0_semos_mountain_n2_w)(disabled)- Jameson (int_apothecary_lab) ◼: ok (Tested by: AntumDeluge)
Vlamyklela (0_kirdneh_city)(disabled)- Wanda (int_deniran_potions_shop) ◼: ok (Tested by: AntumDeluge)
- Sells:
- minor potion (150) (normally 100 from other sellers) ◼: ok (Tested by: AntumDeluge)
- potion (300) (normally 250 from other sellers) ◼: ok (Tested by: AntumDeluge)
- greater potion (600) (normally 500 from other sellers) ◼: ok (Tested by: AntumDeluge)
- mega potion (1650) (normally 1500 from other sellers) ◼: ok (Tested by: AntumDeluge)
- antidote (100) (normally 50 from other sellers) ◼: ok (Tested by: AntumDeluge)
- greater antidote (150) (normally 100 & 80 from other sellers) ◼: ok (Tested by: AntumDeluge)
- sedative (400) ◼: ok (Tested by: AntumDeluge)
- Buys:
- mandragora (1500) ◼: ok (Tested by: AntumDeluge)
- kokuda (5000) ◼: ok (Tested by: AntumDeluge)
- toadstool (60) ◼: ok (Tested by: AntumDeluge)
- poison (40) ◼: ok (Tested by: AntumDeluge)
- greater poison (60) ◼: ok (Tested by: AntumDeluge)
- mega poison (500) ◼: ok (Tested by: AntumDeluge)
- deadly poison (1000) ◼: ok (Tested by: AntumDeluge)
- disease poison (2000) ◼: ok (Tested by: AntumDeluge)
- sedative (200) ◼: ok (Tested by: AntumDeluge)
- venom gland (2000) ◼: ok (Tested by: AntumDeluge)
- Sells:
- Zoey (int_ados_pet_sanctuary) ◼: ok (Tested by: AntumDeluge)
New Enemies
See: Review New Enemies & Enemy Stat Changes
New Items
See: Review item changes and new items
Enemy Drops
Please see Review drop rate changes.
Enemy Stat Changes
Please see: Review New Enemies & Enemy Stat Changes
General Graphics
Standard sized shadows for entities:
- 24x32: (ex.: <creature>young beholder</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 32x32: (ex.: <creature>pigeon</creature>, <creature>snake</creature>, <creature>grass snake</creature>, & <creature>beaver</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 48x64: (ex.: players & most enemies)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 64x48: (ex.: <creature>caiman</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 64x64: (ex.: <creature>boar</creature>, <creature>lion</creature>, <creature>tiger</creature>, <creature>cow</creature>, & <creature>bull</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 64x85: (ex.: <creature>horse</creature> & <creature>white horse</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 96x96: (ex.: <creature>elephant</creature> & <creature>king cobra</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 96x128: (ex.: <creature>giant</creature> & <creature>elder giant</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 144x128: (ex.: <creature>flying golden dragon</creature> & <creature>twin headed dragon</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 168x224: (ex.: legendary ice elemental)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 192x192: (ex.: <creature>necrosophia</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 192x256: (ex.: <creature>black dragon</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- 320x440: (ex.: <creature>balrog</creature>)
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
Custom shadows specific to entity:
- <creature>crocodile</creature>:
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- <creature>ent</creature>:
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- <creature>entwife</creature>:
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
- <creature>lamia</creature>:
- classic client ◼: ok (Tested by: AntumDeluge)
- web client (not yet implemented)
Entity Graphics
New/Reworked NPC Sprites
- adosbankassistantnpc (<npc>Rachel</npc>) ◼: ok (Tested by: AntumDeluge)
- albinoelfnpc (<npc>Lupos</npc>) ◼: ok (Tested by: AntumDeluge)
- albinoelf2npc (<npc>Orchiwald</npc>) ◼: ok (Tested by: AntumDeluge)
- amazoness_princessnpc (<npc>Princess Esclara</npc>) ◼: ok (Tested by: AntumDeluge)
- bakernpc (<npc>Arlindo</npc> & <npc>Linzo</npc>) ◼: ok (Tested by: AntumDeluge)
- barmannpc (<npc>Pedro</npc>) ◼: ok (Tested by: AntumDeluge)
- barman2npc (<npc>Ruarhi</npc>) ◼: ok (Tested by: AntumDeluge)
- barman3npc (<npc>Dale</npc>) ◼: ok (Tested by: AntumDeluge)
- barracksbuyernpc (<npc>Mrotho</npc>) ◼: ok (Tested by: AntumDeluge)
- bbqgrillmasternpc (<npc>Haunchy Meatoch</npc>) ◼: ok (Tested by: AntumDeluge)
- beautifulgirlnpc (<npc>Skye</npc>) ◼: ok (Tested by: AntumDeluge)
- beggarnpc (<npc>Diogenes</npc>) ◼: ok (Tested by: AntumDeluge)
- blacklordnpc (<npc>Despot Halb Errvl</npc>) ◼: ok (Tested by: AntumDeluge)
- blackwizardpriestnpc (<npc>Waerryna</npc>) ◼: ok (Tested by: AntumDeluge)
- bluesorceressnpc (<npc>Cassandra</npc>) ◼: ok (Tested by: AntumDeluge)
- bossmannpc (<npc>Lieutenant Drilenun</npc>) ◼: ok (Tested by: AntumDeluge)
- boyguardnpc (<npc>Will</npc>) ◼: ok (Tested by: AntumDeluge)
- boynpc (<npc>Finn Farmer</npc>) ◼: ok (Tested by: AntumDeluge)
- buyernpc (<npc>Sato</npc>) ◼: ok (Tested by: AntumDeluge)
- cafesellernpc (<npc>Mia</npc>) ◼: ok (Tested by: AntumDeluge)
- chefnpc (<npc>Leander</npc>) ◼: ok (Tested by: AntumDeluge)
- childnpc (<npc>Tad</npc>) ◼: ok (Tested by: AntumDeluge)
- deadmannpc (<npc>Goran</npc>) ◼: ok (Tested by: AntumDeluge)
- doctornpc (<npc>Dr. Feelgood</npc>) ◼: ok (Tested by: AntumDeluge)
- drugsdealernpc (<npc>Pdiddi</npc>) ◼: ok (Tested by: AntumDeluge)
- easterbunnynpc (can only be tested during Easter)
- elegantladynpc (<npc>Ketteh Wehoh</npc>) ◼: ok (Tested by: AntumDeluge)
- elfbankeroldnpc (<npc>Grafindle</npc>) ◼: ok (Tested by: AntumDeluge)
- elfbankladynpc (<npc>Nnyddion</npc>) ◼: ok (Tested by: AntumDeluge)
- elfbuyernpc (<npc>Elodrin</npc>) ◼: ok (Tested by: AntumDeluge)
- elfflowergrowernpc (<npc>Seremela</npc>) ◼: ok (Tested by: AntumDeluge)
- elfmayornpc (<npc>Maerion</npc>) ◼: ok (Tested by: AntumDeluge)
- elfprincessnpc (<npc>Tywysoga</npc>) ◼: ok (Tested by: AntumDeluge)
- estateagentnpc (<npc>Barrett Holmes</npc>) ◼: ok (Tested by: AntumDeluge)
- estateagent2npc (<npc>Reg Denson</npc>) ◼: ok (Tested by: AntumDeluge)
- executivenpc (<npc>Wilfred</npc> & <npc>Timothy</npc>) ◼: ok (Tested by: AntumDeluge)
- experiencedwarriornpc (<npc>Starkad</npc>) ◼: ok (Tested by: AntumDeluge)
- fierywaterdistillernpc (<npc>Uncle Dag</npc>) ◼: ok (Tested by: AntumDeluge)
- fishsoupmakernpc (<npc>Florence Boullabaisse</npc>) ◼: ok (Tested by: AntumDeluge)
- floattingladynpc (<npc>Io Flotto</npc>) ◼: ok (Tested by: AntumDeluge)
- gardenernpc (<npc>Sue</npc>) ◼: ok (Tested by: AntumDeluge)
- greenelfwizardnpc (<npc>Silvanus</npc>) ◼: ok (Tested by: AntumDeluge)
- groundskeepernpc (<npc>Morgrin</npc>) ◼: ok (Tested by: AntumDeluge)
- hanknpc (<npc>Hank</npc>) ◼: ok (Tested by: AntumDeluge)
- hoeingmannpc (<npc>Jingo Radish</npc>) ◼: ok (Tested by: AntumDeluge)
- holidaymakernpc (Pied Piper (disabled))
- hotelchefnpc (<npc>Stefan</npc>) ◼: ok (Tested by: AntumDeluge)
- hotelguestnpc (<npc>Damon</npc>) ◼: ok (Tested by: AntumDeluge)
- hotelreceptionistnpc (<npc>Linda</npc>) ◼: ok (Tested by: AntumDeluge)
- icecreamsellernpc (<npc>Sam</npc>) ◼: ok (Tested by: AntumDeluge)
- investigatornpc (<npc>Ceryl</npc> & <npc>Wikipedian</npc>) ◼: ok (Tested by: AntumDeluge)
- jailedbarbariannpc (<npc>Lorenz</npc>) ◼: ok (Tested by: AntumDeluge)
- kid3npc (<npc>Jens</npc>) ◼: ok (Tested by: AntumDeluge)
- kid4npc (<npc>George</npc>) ◼: ok (Tested by: AntumDeluge)
- kid5npc (<npc>Anna</npc>) ◼: ok (Tested by: AntumDeluge)
- kid6npc (<npc>Jef</npc>) ◼: ok (Tested by: AntumDeluge)
- kid7npc (<npc>Ben</npc>) ◼: ok (Tested by: AntumDeluge)
- librarianconstantinenpc (Cameron (disabled))
- lifeguardfemalenpc (<npc>Pam</npc>) ◼: ok (Tested by: AntumDeluge)
- lifeguardmalenpc (<npc>David</npc>) ◼: ok (Tested by: AntumDeluge)
- liljohnnnnynpc (<npc>Lil Johnnnny</npc>) ◼: ok (Tested by: AntumDeluge)
- littlegirlnpc (unused)
- littlegirl2npc (<npc>Elisabeth</npc>) ◼: ok (Tested by: AntumDeluge)
- madscientistnpc (<npc>Boris Karlova</npc>, <npc>Vasi Elos</npc>, & <npc>Vincento Price</npc>) ◼: ok (Tested by: AntumDeluge)
- mageelfnpc (<npc>Merenwen</npc>) ◼: ok (Tested by: AntumDeluge)
- man_000_npc (<npc>Zak</npc>) ◼: ok (Tested by: AntumDeluge)
- man_001_npc (<npc>Mizuno</npc>) ◼: ok (Tested by: AntumDeluge)
- man_002_npc (<npc>Lawrence</npc>) ◼: ok (Tested by: AntumDeluge)
- man_004_npc (<npc>Roger Frampton</npc>) ◼: ok (Tested by: AntumDeluge)
- man_008_npc (<npc>Martin Farmer</npc>) ◼: ok (Tested by: AntumDeluge) ** why he's wearing a samurai gi... I don't know.
- manwithhatnpc (<npc>Andy</npc>) ◼: ok (Tested by: AntumDeluge)
- marketsellernpc (<npc>Adena</npc>) ◼: ok (Tested by: AntumDeluge)
- marmaidnpc (<npc>Nicklesworth</npc>) ◼: ok (Tested by: AntumDeluge)
- militiaelfnpc (unused)
- oldwitchnpc (<npc>Mircea</npc>) ◼: ok (Tested by: AntumDeluge)
- oracle1npc (<npc>Periwinkle</npc>) ◼: ok (Tested by: AntumDeluge)
- oracle2npc (<npc>Calla</npc>) ◼: ok (Tested by: AntumDeluge)
- oracle3npc (<npc>Zinnia</npc>) ◼: ok (Tested by: AntumDeluge)
- oracle4npc (<npc>Lobelia</npc>) ◼: ok (Tested by: AntumDeluge)
- orientalwizardnpc (<npc>Jaer</npc>) ◼: ok (Tested by: AntumDeluge)
- paulnpc (Paul Sheriff (only available during Mine Town Weeks))
- photographernpc (Kirla (only available during Mine Town Weeks))
- pinkgirlnpc (<npc>Annie Jones</npc>) ◼: ok (Tested by: AntumDeluge)
- pirate_sailornpc (<npc>Edward</npc> & <npc>McPegleg</npc>) ◼: ok (Tested by: AntumDeluge)
- pirate_sailor2npc (<npc>Jackie</npc>) ◼: ok (Tested by: AntumDeluge)
- plinknpc (<npc>Plink</npc>) ◼: ok (Tested by: AntumDeluge)
- postelfnpc (<npc>Lorithien</npc>) ◼: ok (Tested by: AntumDeluge)
- principalnpc (<npc>Femme Fatale</npc>) ◼: ok (Tested by: AntumDeluge)
- recruiter1npc (<npc>Stefan</npc>) ◼: ok (Tested by: AntumDeluge)
- reddemonnpc (<npc>Xaruhwaiyz</npc>) ◼: ok (Tested by: AntumDeluge)
- richardstallmannpc (<npc>Stichard Rallman</npc>) ◼: ok (Tested by: AntumDeluge)
- royalguardnpc (<npc>Sergeant James</npc>) ◼: ok (Tested by: AntumDeluge)
- sailor1npc (<npc>Fishmonger</npc>) ◼: ok (Tested by: AntumDeluge)
- sickleinghalfelfnpc (<npc>Eheneumniranin</npc>) ◼: ok (Tested by: AntumDeluge)
- signguynpc (<npc>Gordon</npc>) ◼: ok (Tested by: AntumDeluge)
- supertrainedguynpc (<npc>Super Trainer</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer1npc (<npc>Cyk</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer2npc (<npc>Dorinel</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer3npc (<npc>Enrique</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer4npc (<npc>Yan</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer5npc (<npc>John</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer6npc (<npc>Jane</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer7npc (<npc>Kelicia</npc>) ◼: ok (Tested by: AntumDeluge)
- swimmer8npc (<npc>Zara</npc>) ◼: ok (Tested by: AntumDeluge)
- tavernbarmaidnpc (<npc>Laura</npc> & <npc>Margaret</npc>) ◼: ok (Tested by: AntumDeluge)
- taxmannpc (<npc>Mr Taxman</npc>) ◼: ok (Tested by: AntumDeluge)
- vergernpc (<npc>Simon</npc> & <npc>Lukas</npc>) ◼: ok (Tested by: AntumDeluge)
- weaponsellernpc (<npc>Ouchit</npc>, <npc>Xin Blanca</npc>, & <npc>Yorphin Baos</npc>) ◼: ok (Tested by: AntumDeluge)
- whitesorceressnpc (<npc>Elana</npc>) ◼: ok (Tested by: AntumDeluge)
- wizardwomannpc (<npc>Sarzina</npc> & <npc>Saskia</npc>) ◼: ok (Tested by: AntumDeluge)
- woman_004_npc (<npc>Siandra</npc>) ◼: ok (Tested by: AntumDeluge)
- woman_011_npc (<npc>Carena</npc>) ◼: ok (Tested by: AntumDeluge)
- woman_013_npc (<npc>Sara Beth</npc>) ◼: ok (Tested by: AntumDeluge)
- womanexoticdressnpc (<npc>Marla</npc>) ◼: ok (Tested by: AntumDeluge)
- writernpc (<npc>Marie-Henri</npc>) ◼: ok (Tested by: AntumDeluge)
- xpphunternpc (<npc>XP Hunter</npc>) ◼: ok (Tested by: AntumDeluge)
- yetifemalenpc (<npc>Mrs. Yeti</npc>) ◼: ok (Tested by: AntumDeluge)
- yetimalenpc (<npc>Mr. Yeti</npc>) ◼: ok (Tested by: AntumDeluge)
- youngnpc (<npc>Yance</npc> & <npc>Dagobert</npc>) ◼: ok (Tested by: AntumDeluge)
- youngsoldiernpc (<npc>Henry</npc> & many others) ◼: ok (Tested by: AntumDeluge)
- youngwitchnpc (<npc>Imorgen</npc>) ◼: ok (Tested by: AntumDeluge)
NPC Outfit Changes
- <npc>Bobby</npc>: outfit changed due to new outfit system layers, but wears outfit similar to old one ◼: ok (Tested by: AntumDeluge)
- <npc>Conual</npc>: now wears prison jumpsuit ◼: ok (Tested by: AntumDeluge)
New/Reworked Enemy Sprites
- albino_elf/albino_elf_archer.png (<creature>albino elf archer</creature>) ◼: ok (Tested by: tigertoes)
- albino_elf/albino_elf_king.png (<creature>albino elf king</creature>) ◼: ok (Tested by: tigertoes)
- albino_elf/albino_elf_magician.png (<creature>albino elf magician</creature>) ◼: ok (Tested by: tigertoes)
- albino_elf/albino_elf_queen.png (<creature>albino elf queen</creature>) ◼: ok (Tested by: tigertoes)
- albino_elf/albino_elf_swordsman.png (<creature>albino elf swordsman</creature>) ◼: ok (Tested by: tigertoes)
- amazon/amazoness_bodyguard.png (<creature>amazoness bodyguard</creature>) ◼: ok (Tested by: tigertoes)
- angel/angel.png (<creature>angel</creature>) ◼: ok (Tested by: tigertoes)
- angel/archangel.png (<creature>archangel</creature>) ◼: ok (Tested by: tigertoes)
- angel/dark_angel.png (<creature>dark angel</creature>) ◼: ok (Tested by: tigertoes)
- angel/dark_archangel.png (<creature>dark archangel</creature>) ◼: ok (Tested by: tigertoes)
- angel/fallen_angel.png (<creature>fallen angel</creature>) ◼: ok (Tested by: tigertoes)
- animal/babybear.png (<creature>babybear</creature>) ◼: ok (Tested by: tigertoes)
- beholder/beholder.png (<creature>beholder</creature>) ◼: ok (Tested by: tigertoes)
- beholder/elder_beholder.png (<creature>elder beholder</creature>) ◼: ok (Tested by: tigertoes)
- beholder/young_beholder.png (<creature>young beholder</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/baby_drow.png (<creature>child dark elf</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf.png (<creature>dark elf</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_admiral.png (<creature>dark elf admiral</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_general.png (<creature>dark elf general</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_knight.png (<creature>dark elf knight</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_master.png (<creature>dark elf master</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_matronmother.png (<creature>dark elf matronmother</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_ranger.png (<creature>dark elf ranger</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_sacerdotist.png (<creature>dark elf sacerdotist</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_viceroy.png (<creature>dark elf viceroy</creature>) ◼: ok (Tested by: tigertoes)
- dark_elf/dark_elf_wizard.png (<creature>dark elf wizard</creature>) ◼: ok (Tested by: tigertoes)
- elf/archer_elf.png (<creature>archer elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/archmage_elf.png (<creature>archmage elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/commander_elf.png (<creature>commander elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/elf.png (<creature>elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/elf_bodyguard.png (<creature>elf bodyguard</creature>) ◼: ok (Tested by: tigertoes)
- elf/elf_sacerdotist.png (<creature>elf sacerdotist</creature>) ◼: ok (Tested by: tigertoes)
- elf/elf_wizard.png (<creature>elf wizard</creature>) ◼: ok (Tested by: tigertoes)
- elf/mage_elf.png (<creature>mage elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/militia_elf.png (<creature>militia elf</creature>) ◼: ok (Tested by: tigertoes)
- elf/soldier_elf.png (<creature>soldier elf</creature>) ◼: ok (Tested by: tigertoes)
- ent/ent.png (<creature>ent</creature>) ◼: ok (Tested by: tigertoes)
- ent/entwife.png (<creature>entwife</creature>) ◼: ok (Tested by: tigertoes)
- fairy/littlefairy.png (<creature>littlefairy</creature>) ◼: ok (Tested by: tigertoes)
- fowl/dodo_bird.png (<creature>dodo</creature>) ◼: ok (Tested by: tigertoes)
- giant/cyclops.png (<creature>cyclops</creature>) ◼: not ok (Tested by: tigertoes - (eye needs to be larger and perhaps remove the mustache or whatever is in the nose area))
- goblin/goblin.png (<creature>goblin</creature>) ◼: ok (Tested by: tigertoes)
- goblin/soldier_goblin.png (<creature>soldier goblin</creature>) ◼: ok (Tested by: tigertoes)
- goblin/veteran_goblin.png (<creature>veteran goblin</creature>) ◼: ok (Tested by: tigertoes)
- human/apprentice_assassin.png (<creature>apprentice assassin</creature>) ◼: ok (Tested by: tigertoes)
- human/assassin.png (<creature>assassin</creature>) ◼: ok (Tested by: tigertoes)
- human/bandit.png (<creature>bandit</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian.png (<creature>barbarian</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_chaman.png (<creature>barbarian chaman</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_elite.png (<creature>barbarian elite</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_king.png (<creature>barbarian king</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_leader.png (<creature>barbarian leader</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_priest.png (<creature>barbarian priest</creature>) ◼: ok (Tested by: tigertoes)
- human/barbarian_wolf.png (<creature>barbarian wolf</creature>) ◼: ok (Tested by: tigertoes)
- human/cannibal.png (<creature>cannibal</creature>) ◼: ok (Tested by: tigertoes)
- human/cannibalwoman.png (<creature>cannibal woman</creature>) ◼: ok (Tested by: tigertoes)
- human/darkmonk.png (<creature>darkmonk</creature>) ◼: ok (Tested by: tigertoes)
- human/elder_cannibal.png (<creature>elder cannibal</creature>) ◼: ok (Tested by: tigertoes)
- human/hunter.png (<creature>hunter</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_archer.png (<creature>imperial archer</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_archer_leader.png (<creature>imperial archer leader</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_chief.png (<creature>imperial chief</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_commander.png (<creature>imperial commander</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_defender.png (<creature>imperial defender</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_elite_archer.png (<creature>imperial elite archer</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_elite_guardian.png (<creature>imperial elite guardian</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_general.png (<creature>imperial general</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_high_priest.png (<creature>imperial high priest</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_knight.png (<creature>imperial knight</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_leader.png (<creature>imperial leader</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_priest.png (<creature>imperial priest</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_scientist.png (<creature>imperial scientist</creature>) ◼: ok (Tested by: tigertoes)
- human/imperial_veteran.png (<creature>imperial veteran</creature>) ◼: ok (Tested by: tigertoes)
- human/kalavan_citizen.png (<creature>kalavan citizen</creature>) ◼: ok (Tested by: AntumDeluge)
- human/kalavan_housewife.png (<creature>kalavan housewife</creature>) ◼: ok (Tested by: AntumDeluge)
- human/kalavan_peasant.png (<creature>kalavan peasant</creature>) ◼: ok (Tested by: AntumDeluge)
- human/kalavan_wisewoman.png (<creature>kalavan wisewoman</creature>) ◼: ok (Tested by: AntumDeluge)
- human/little_assassin.png (<creature>disciple assassin</creature>) ◼: ok (Tested by: AntumDeluge)
- human/littlewitch.png (<creature>littlewitch</creature>) ◼: ok (Tested by: AntumDeluge)
- human/littlewizard.png (<creature>littlewizard</creature>) ◼: ok (Tested by: AntumDeluge)
- human/masked_ninja.png (<creature>ninja</creature>) ◼: ok (Tested by: AntumDeluge)
- human/master_assassin.png (<creature>master assassin</creature>) ◼: ok (Tested by: AntumDeluge)
- human/monk.png (<creature>monk</creature>) ◼: ok (Tested by: AntumDeluge)
- human/samurai.png (<creature>samurai</creature>) ◼: ok (Tested by: AntumDeluge)
- human/shadows_assassin.png (<creature>shadows assassin</creature>) ◼: ok (Tested by: AntumDeluge)
- human/soldier_colonel.png (<creature>mithrilbourgh colonel</creature>) ◼: ok (Tested by: AntumDeluge)
- hybrid/arachne.png (<creature>arachne</creature>) ◼: ok (Tested by: AntumDeluge) (needs a custom shadow)
- madaram/kasarkutominubat.png (<creature>kasarkutominubat</creature>) ◼: ok (Tested by: AntumDeluge)
- mummy/mummy.png (<creature>mummy</creature>) ◼: ok (Tested by: AntumDeluge)
- mummy/royal_mummy.png (<creature>royal mummy</creature>) ◼: ok (Tested by: AntumDeluge)
- mutant/cat_woman.png (<creature>cat woman</creature>) ◼: ok (Tested by: AntumDeluge)
- mutant/imperial_mutant.png (<creature>imperial mutant</creature>) ◼: ok (Tested by: AntumDeluge)
- mutant/werewolf.png (<creature>werewolf</creature>) ◼: ok (Tested by: AntumDeluge)
- mythical_being/centaur.png (<creature>centaur</creature>) ◼: ok (Tested by: AntumDeluge)
- mythical_being/mermaid.png (<creature>mermaid</creature>) ◼: ok (Tested by: AntumDeluge)
- ogre/elder_ogre.png (<creature>elder ogre</creature>) ◼: ok (Tested by: AntumDeluge)
- ogre/ogre.png (<creature>ogre</creature>) ◼: ok (Tested by: AntumDeluge)
- ogre/ogre_soldier.png (<creature>ogre soldier</creature>) ◼: ok (Tested by: AntumDeluge)
- ogre/superogre.png (<creature>superogre</creature>) ◼: ok (Tested by: AntumDeluge)
- reptile/caiman.png (<creature>caiman</creature>) ◼: ok (Tested by: AntumDeluge) (needs a custom shadow)
- reptile/crocodile.png (<creature>crocodile</creature>) ◼: ok (Tested by: AntumDeluge)
- reptile/grass_snake.png (<creature>grass snake</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/bloody_zombie.png (<creature>bloody zombie</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/green_phantom.png (<creature>green phantom</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/headless_monster.png (<creature>headless monster</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/incorporeal_armor.png (<creature>incorporeal armor</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/invisible_man.png (<creature>invisible man</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/rotten_zombie.png (<creature>rotten zombie</creature>) ◼: ok (Tested by: AntumDeluge)
- undead/zombie.png (<creature>zombie</creature>) ◼: ok (Tested by: AntumDeluge)
New "Harmless" Corpse Sprites
- <creature>cobra</creature> ◼: ok (Tested by: AntumDeluge)
- <creature>king cobra</creature> ◼: ok (Tested by: AntumDeluge)
New/Reworked Outfit Sprites
- body:
- dress:
- 1 (new image) ◼: ok (Tested by: AntumDeluge)
- 2 (new image) ◼: ok (Tested by: AntumDeluge)
- 3 (new image) ◼: ok (Tested by: AntumDeluge)
- 4 (new image) ◼: ok (Tested by: AntumDeluge)
- 5 (new image) ◼: ok (Tested by: AntumDeluge)
- 6 (new image) ◼: ok (Tested by: AntumDeluge)
- 7 (new image) ◼: ok (Tested by: AntumDeluge)
- 8 (new image) ◼: ok (Tested by: AntumDeluge)
- 10 (new image) ◼: ok (Tested by: AntumDeluge)
- 11 (new image) ◼: ok (Tested by: AntumDeluge)
- 13 (new image) ◼: ok (Tested by: AntumDeluge)
- 17 (new image) ◼: ok (Tested by: AntumDeluge)
- 18 (new image) ◼: ok (Tested by: AntumDeluge)
- 21 (new image) ◼: ok (Tested by: AntumDeluge)
- 22 (new image) ◼: ok (Tested by: AntumDeluge)
- 24 (new image) ◼: ok (Tested by: AntumDeluge)
- 27 (new image) ◼: ok (Tested by: AntumDeluge)
- 29 (new image) ◼: ok (Tested by: AntumDeluge)
- 30 (new image) ◼: ok (Tested by: AntumDeluge)
- 33 (new image) ◼: ok (Tested by: AntumDeluge)
- 34 (new image) ◼: ok (Tested by: AntumDeluge)
- 35 (new image) ◼: please test
- 38 (new image) ◼: ok (Tested by: AntumDeluge)
- 40 (new image) ◼: ok (Tested by: AntumDeluge)
- 42 (new image) ◼: ok (Tested by: AntumDeluge)
- 43 (new image) ◼: ok (Tested by: AntumDeluge)
- 44 (new image) ◼: ok (Tested by: AntumDeluge)
- 46 (new image) ◼: ok (Tested by: AntumDeluge)
- 47 (new image) ◼: ok (Tested by: AntumDeluge)
- 50 (new image) ◼: ok (Tested by: AntumDeluge)
- 53 (new image) ◼: ok (Tested by: AntumDeluge)
- 60 (new image) ◼: ok (Tested by: AntumDeluge)
- 62 (new image) ◼: ok (Tested by: AntumDeluge)
- 973 (previously 73) (new image) ◼: ok (Tested by: AntumDeluge)
- 976 (new image) ◼: ok (Tested by: AntumDeluge) (needs touched up, but working)
- 979 (previously 79) (new image) ◼: ok (Tested by: AntumDeluge)
- 981 (previously 81) (new image) ◼: ok (Tested by: AntumDeluge)
- 982 (previously 82) (new image) ◼: ok (Tested by: AntumDeluge)
- 984 (previously 84) (new image) ◼: ok (Tested by: AntumDeluge)
- 985 (previously 85) (new image) ◼: ok (Tested by: AntumDeluge)
- 986 (previously 86) (new image) ◼: ok (Tested by: AntumDeluge)
- 991 (previously 91) (new image) ◼: ok (Tested by: AntumDeluge) (needs touched up to cover underwear)
- 992 (previously 92) (new image) ◼: ok (Tested by: AntumDeluge) (needs touched up to cover underwear)
- 993 (previously 93) (new image) ◼: ok (Tested by: AntumDeluge) (needs touched up to cover underwear)
- 994 (previously 94) (new image) ◼: ok (Tested by: AntumDeluge) (needs touched up to cover underwear)
- 995 (previously 95) (new image) ◼: ok (Tested by: AntumDeluge)
- 996 (previously 96) (new image) ◼: ok (Tested by: AntumDeluge)
- 997 (previously 97) (new image) ◼: ok (Tested by: AntumDeluge)
- 998 (previously 98) (new image) ◼: ok (Tested by: AntumDeluge)
- hair:
- 1 (new image) ◼: ok (Tested by: AntumDeluge)
- 2 (new image) ◼: ok (Tested by: AntumDeluge)
- 3 (new image) ◼: ok (Tested by: AntumDeluge)
- 5 (new image) ◼: ok (Tested by: AntumDeluge)
- 7 (new image) ◼: ok (Tested by: AntumDeluge)
- 8 (new image) ◼: ok (Tested by: AntumDeluge)
- 9 (new image) ◼: ok (Tested by: AntumDeluge)
- 13 (new image) ◼: ok (Tested by: AntumDeluge)
- 14 (new image) ◼: ok (Tested by: AntumDeluge)
- 15 (new image) ◼: ok (Tested by: AntumDeluge)
- 16 (new image) ◼: ok (Tested by: AntumDeluge)
- 17 (new image) ◼: ok (Tested by: AntumDeluge)
- 18 (new image) ◼: ok (Tested by: AntumDeluge)
- 19 (new image) ◼: ok (Tested by: AntumDeluge)
- 20 (new image) ◼: ok (Tested by: AntumDeluge)
- 21 (new image) ◼: ok (Tested by: AntumDeluge)
- 22 (new image) ◼: ok (Tested by: AntumDeluge)
- 24 (new image) ◼: ok (Tested by: AntumDeluge)
- 25 (new image) ◼: ok (Tested by: AntumDeluge)
- 26 (new image) ◼: ok (Tested by: AntumDeluge)
- 27 (new image) ◼: ok (Tested by: AntumDeluge)
- 28 (new image) ◼: ok (Tested by: AntumDeluge)
- 32 (new image) ◼: ok (Tested by: AntumDeluge)
- 33 (new image) ◼: ok (Tested by: AntumDeluge)
- 34 (new image) ◼: ok (Tested by: AntumDeluge)
- 36 (new image) ◼: ok (Tested by: AntumDeluge)
- 37 (new image) ◼: ok (Tested by: AntumDeluge)
- 38 (new image) ◼: ok (Tested by: AntumDeluge)
- 39 (new image) ◼: ok (Tested by: AntumDeluge)
- 40 (new image) ◼: ok (Tested by: AntumDeluge)
- 43 (new image) ◼: ok (Tested by: AntumDeluge)
- 44 (new image) ◼: ok (Tested by: AntumDeluge)
- 47 (new image) ◼: please test
- head:
Safe Outfit Sprites
- bodies now are covered with underwear when blood setting is turned off ◼: ok (Tested by: AntumDeluge)
New/Reworked Item Sprites
- armor:
- <item>barbarian armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>black armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chain armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>dress</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>dwarvish armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>leather armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>magic plate armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>plate armor</item> (new image) ◼: ok (Tested by: AntumDeluge)
- axe:
- <item>bardiche</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos axe</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>hand axe</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>old scythe</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>small axe</item> (new image) ◼: ok (Tested by: AntumDeluge)
- boots:
- <item>chain boots</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos boots</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio boots</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>stone boots</item> (new image) ◼: ok (Tested by: AntumDeluge) (ugly)
- <item>studded boots</item> (new image) ◼: ok (Tested by: AntumDeluge) (need a new image)
- cloak:
- <item>black cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>black dragon cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>blue dragon cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>blue elf cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>blue striped cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>bone dragon cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>dwarf cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>elf cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>elvish cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>golden cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>green dragon cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>lich cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>magic cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>red cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>red dragon cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>rift cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>shadow cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>stone cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>vampire cloak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- club:
- document:
- <item>closed envelope</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>coupon</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>ice scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>assassins id</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>opened envelope</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>note</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>sealed envelope</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>unsealed envelope</item> (new image) ◼: ok (Tested by: AntumDeluge)
- drink:
- flower:
- <item>rose</item> (new image) ◼: ok (Tested by: AntumDeluge)
- food:
- <item>apple</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>banana</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>carrot</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>cheese</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>cheeseydog</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>cheese sausage</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>cherry</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chicken</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>coconut</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>easter egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>grapes</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>grilled steak</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>ham</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>smoked ham</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>icecream</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>licorice</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>meat</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>smoked meat</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>pear</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>pizza</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>pomegranate</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>sausage</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>hotdog</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>small easter egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>spotted egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>sugar</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>tomato</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>watermelon</item> (new image) ◼: ok (Tested by: AntumDeluge)
- grower:
- helmet:
- <item>black helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>blue helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chain helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>liberty helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>red helmet</item> (new image) ◼: ok (Tested by: AntumDeluge)
- herb:
- <item>arandula</item> (new image) ◼: ok (Tested by: AntumDeluge)
- legs:
- <item>chain legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>elvish legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>leather legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>shadow legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>studded legs</item> (new image) ◼: ok (Tested by: AntumDeluge)
- misc:
- <item>giant heart</item> (new image) ◼: ok (Tested by: AntumDeluge)
- ranged:
- relic:
- <item>ankh</item> (new image) ◼: ok (Tested by: AntumDeluge)
- resource:
- <item>beeswax</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>candle</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>coal</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>golden egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>reptile egg</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>horse hair</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mythical egg</item> (new image) ◼: not ok
- scroll:
- <item>ados city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>blank pet scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>deniran city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>empty scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>fado city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>home scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>kalavan city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>kirdneh city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>marked scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>nalwor city scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>summon scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>summon pet scroll</item> (new image) ◼: ok (Tested by: AntumDeluge)
- shield:
- <item>chaos shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>elvish shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>green dragon shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>magic plate shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mainio shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>mithril shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>shadow shield</item> (new image) ◼: ok (Tested by: AntumDeluge)
- special:
- <item>lucky charm</item> (new image) ◼: ok (Tested by: AntumDeluge)
- sword:
- <item>assassin dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>night dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>black sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>drow sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>buster</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>chaos dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>dark dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>elvish sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>golden blade</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>golden orc sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>hell dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>katana</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>knife</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>l hand sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>r hand sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>nihonto</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>orc sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>scimitar</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>soul dagger</item> (new image) ◼: ok (Tested by: AntumDeluge)
- <item>vampire sword</item> (new image) ◼: ok (Tested by: AntumDeluge)
- tool:
- <item>pick</item> (new image) ◼: ok (Tested by: AntumDeluge)
Misc. Images
Examine images changes:
- Added touched up Monogenes to monogenes.png ◼: ok (Tested by: AntumDeluge)
Entity Sounds
- all goblins: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- all kobolds: 4 new sounds ◼: please test
- all ogres: 7 new sounds ◼: ok (Tested by: AntumDeluge)
- all orcs: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>balrog</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>bear</creature> & <creature>black bear</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>boar</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>chicken</creature> & <creature>mother hen</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>cyclops</creature>: 5 new sounds (replaced old sounds) ◼: ok (Tested by: AntumDeluge)
- <creature>death</creature>: 1 new sound (replaced old sound) ◼: ok (Tested by: AntumDeluge)
- <creature>dodo</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- gargoyles (Note: all gargoyles now have the same number of sounds: 2):
- <creature>elder gargoyle</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>gargoyle</creature>, <creature>dark gargoyle</creature>, & <creature>venom gargoyle</creature>: 2 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>gashadokuro</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>ghost</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>high lich</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>horse</creature> & <creature>white horse</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>imp</creature> & <creature>winged blue imp</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>lion</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>mummy</creature> & <creature>royal mummy</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>ram</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- rats:
- <creature>giantrat</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>razorrat</creature>: 4 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>rat</creature>, <creature>caverat</creature>, <creature>venomrat</creature>, & <creature>zombie rat</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>robot aruthon</creature>: 1 new sound (re-added previously deleted sound) ◼: ok (Tested by: AntumDeluge)
- sheep:
- small sheep: 2 new sounds ◼: not ok (appear not to work for summoned sheep)
- large sheep: 3 new sounds ◼: not ok (tested by <player>deluge|AntumDeluge</player>: sheep still use small sheep sounds after growing)
- <creature>skeleton</creature>, <creature>warrior skeleton</creature>, <creature>elder skeleton</creature>, & <creature>demon skeleton</creature>: 1 new sound (replaced old sound) ◼: ok (Tested by: AntumDeluge)
- <creature>snake</creature> & <creature>grass snake</creature>: 5 new sounds ◼: please test
- <creature>tiger</creature>: 5 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>troll</creature> & <creature>red troll</creature>: 4 new sounds ◼: ok (Tested by: AntumDeluge)
- <creature>vampire lord</creature>: 1 new sound ◼: ok (Tested by: AntumDeluge)
- <creature>wolf</creature> & <creature>big bad wolf</creature>: 3 new sounds ◼: ok (Tested by: AntumDeluge)
Combat Sounds
- 7 new sounds for "attack" ◼: ok (Tested by: AntumDeluge)
- 1 new sound for "block" ◼: ok (Tested by: AntumDeluge)
Environment Sounds
Replaced sounds:
- when filling up water bottles at springs ◼: ok (Tested by: AntumDeluge)
- coins sound for buying & selling with NPCs ◼: ok (Tested by: AntumDeluge)
- eat sound for pets/sheep ◼: ok (Tested by: AntumDeluge)
Map Ambiance
Replaced ambiance audio:
- wind:
- Ados Mountain/Rock ◼: ok (Tested by: AntumDeluge)
- Kikareukin Islands & Clouds ◼: ok (Tested by: AntumDeluge)
- water sloshing:
- Ados:
- 0_ados_city along water edge ◼: ok (Tested by: AntumDeluge)
- 0_ados_city_n along water edge ◼: ok (Tested by: AntumDeluge)
- 0_ados_city_n2 along water edge ◼: ok (Tested by: AntumDeluge)
- 0_ados_city_s along water edge ◼: ok (Tested by: AntumDeluge)
- 0_ados_outside_nw 57,30 ◼: ok (Tested by: AntumDeluge)
- 0_ados_wall_n 95,49 ◼: ok (Tested by: AntumDeluge)
- 0_ados_coast_s_w2 around dock ◼: ok (Tested by: AntumDeluge)
- Athor Island
- 0_athor_island around dock {test|ok}} (Tested by: AntumDeluge)
- 0_athor_island_w around dock ◼: ok (Tested by: AntumDeluge)
- Athor Ship ◼: ok (Tested by: AntumDeluge)
- Fado City (0_fado_city 57,73) ◼: ok (Tested by: AntumDeluge)
- Ados:
- river:
- Ados:
- -3_ados_snake_pit 112,16 ◼: ok (Tested by: AntumDeluge)
- Nalwor:
- 0_nalwor_river_sw 87,83 ◼: ok (Tested by: AntumDeluge)
- Semos:
- 0_semos_mountain_n2_w 44,9 ◼: ok (Tested by: AntumDeluge)
- Ados:
- birds:
- Ados:
- 0_ados_wall_n 100,26 ◼: ok (Tested by: AntumDeluge)
- 0_ados_city_n 27,117; 42,41; 13,46; 33,10 ◼: ok (Tested by: AntumDeluge)
- 0_ados_city_s 44,12; 67,23 ◼: ok (Tested by: AntumDeluge)
- Semos:
- 0_semos_mountain_n2_w 62,127; 14,20 ◼: ok (Tested by: AntumDeluge)
- 0_semos_mountain_n_w2 77,119; 65,6 ◼: ok (Tested by: AntumDeluge)
- 0_semos_village_w 50,16; 16,20 ◼: ok (Tested by: AntumDeluge)
- 0_semos_city 29,8; 16,20 ◼: ok (Tested by: AntumDeluge)
- 0_semos_road_e 15,15; 32,33; 83,56; 118,57 ◼: ok (Tested by: AntumDeluge)
- Ados:
Map Music
- New music for entire map:
- Ados market (0_ados_city_n2) ◼: ok (Tested by: AntumDeluge)
- Fado City (0_fado_city) ◼: ok (Tested by: AntumDeluge)
- Kalavan Castle interiors (int_kalavan_castle, int_kalavan_castle_basement, int_kalavan_castle_1, int_kalavan_castle_2) ◼: ok (Tested by: AntumDeluge)
- Kalavan City (0_kalavan_city) ◼: ok (Tested by: AntumDeluge)
- Kalavan City Gardens (0_kalavan_city_gardens) ◼: ok (Tested by: AntumDeluge)
- Kirdneh City (0_kirdneh_city) ◼: ok (Tested by: AntumDeluge)
Standard Tests
- Move around
- Use double click on main screen to walk
- Use double click on Minimap to walk
- Use auto key focus to walk and stop walking
- Collide with something
- Collide with objects
- Check that your Minimap, Settings Panel, Bag, Keyring, Buddies list and Character Window appear correctly
- Use Look, /tell, /who, Attack and Stop Attack
- Use Set Outfit
- Use admin *Destroy, *Inspect and *Alter
- Run admin script
- Talk with NPC
- Change zone
- Use portal. especially any which might have changed recently
- Use teleport scrolls
- Use summon scrolls
- Visit many areas. Any NPCs who can't be created will show up in your console log
- Buy items
- Sell items
- Buy a sheep
- Sell sheep
- Attack a creature
- Loot a corpse
- Move corpses around
- Level up
- Harvest grain
- Pick food from a plant grower and check it grows back
- Get item produced and collect it
- Use a bank chest
- Use item taken from bank chest
- Use a bank vault
- Use a scroll from the bank vault
- Logout in the bank vault
- Move items from body to bag
- Drop items
- Move items around on the ground
- Redo some quests, pick at random from StendhalQuest
- Do Semos Mayor quest
- Do Ados mayor quest
- Do deathmatch
- Go to dreamscape and 7 kikareukin clouds
- Use the wizard bank
- Gamble in Semos tavern
- Play blackjack on Athor ferry
- Do /where playername
- Use /support and /supportanswer
- Check /help and /gmhelp
- Add buddies
- Remove buddies
- Rent an outfit
- Rent a sign from Gordon
- Push someone
- Get sent to jail, get released
- Ignore someone
- Remove the ignore from someone
- Go /away with a message, have someone else /msg you, check the mouse over box in the status pannel
- Go /grumpy with a message, have buddy and non buddy /msg you, check the mouse over box in the status pannel
- Get poisoned
- Eat too much
- Die (many ways)
- Login in with wrong version. It MUST warn
- Login to server. It MUST work
- Listen to music and sound
- Login using webstart
- Login using automatically updated client
- Create a new character. It MUST work
- Run /script NPCPathCheck.class
Notes
- When you do each stage, read your console log.
- For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying cleanme! (with "!") to <npc>Diogenes</npc>. This only works for admins.
- The test server log is here and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
Create chat log for tests
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.
Please say Bye when you want to finish the conversation if the NPC is still listening.
We need full chat dialog for these quests:
- FishermansLicenseQuiz from the fisherman in Ados huts
- Meet Io
- Getting a maze from <npc>Haizen</npc> chatlog needed: solving maze, chatlog there for: player logs off while doing it
- Meet <npc>Zynn Iwuhos</npc>
Dice Gambling with <npc>Ricardo</npc>Junit test needs creation still- FindJefsMom
- KillMonks
- CleanAthorUnderground
- WaterForXiphin (Patches tracker ID: 3520164)
- TrapsForKlaas
- MixtureForOrtiv
- CoalForHunchey