Stendhal Quest Ideas/Game - Capture the Flag

From Arianne
Revision as of 21:08, 14 August 2011 by imported>Sjtsp (Created page with "{{Stendhal Quest Idea Header}}__NOTOC__ == Summary == Another not-even-half-baked idea. Not a quest, but a possibly large player event Capture the Flag game - players divide ...")
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Summary

Another not-even-half-baked idea. Not a quest, but a possibly large player event

Capture the Flag game - players divide up in to two or more teams, each gets a starting territory, hides a flag, and then need to get other teams' flags and bring them back home. Teams pick defenders and hunters. (Depending on the particular rules of the game, balancing player levels might matter, might not).

Players get badges, or colored shirts, or something to show their team.

Not sure about rules for defending. Should not be a combat game, no real PvP, at least no dying.


NPCs

The following existing or new NPCs participate in the quest

Suggested reward

On successful completion the player shall get...

Steps

  1. first the players does this
  2. second the player is asked to do that

...

Dialogues

What are the NPCs going to say?

Discussion and Comments

Might need to turn everyone, or team members, invisible to /where.

Another alternative: teams know exactly where other teams' flags are, and need strategy for defending?

As in jail break game, could be hard to balance, easy to cheat, maybe not really possible with current code.