StendhalNPCIdeas
Stendhal NPCs
We want to collect ideas for NPCs on this page. The NPCs do not necessarily have to be part of a quest or having a shop. Some NPCs might just be useful to make the world more lively. The NPCs on this page should be ordered by the place where they are living.
The page is split into sections for each region in Stendhal. Please add new NPCs into the right section.
Each NPC should be structured as followed:
- name
- description - for when you 'Look' at them
- place - where in the given region should the NPC be
- path - describe a rough path this NPC could follow in his zone
- dialogue - describe the replies of the NPC when interacting with players
- greeting
- offer
- help
- job
- quest
- add other keywords if you want to add more replies on special topics
- bye
Ados
One more point to the path and behave of the NPCs. We should add more houses that are locked, but the NPC can enter them (by teleporting) and walk out later to go another way or the way back. Ados need more houses anyway. -Laguz-
Beer Buyer/Seller
- Name
- (none yet - The beer buyer/seller)
- Place
- 0_ados_city_n2 at (32,20)
- Path
- none (maybe there can be a path but it doesn't need to be one)
- Dialogue
-
- greeting: Hello! Nice to see you.
- bye: I hope you come back soon.
- offer: (note: This depends on the buyer/seller mode.)
Buyer mode: I buy and sell beer. At the moment I haven't got so much beer so I need some more. Do you have some beer? yes: Oh, great! I will give you 15 money for it, is that okay? (value can be different) yes: Thank you! Here is your money.
Seller mode: I buy and sell beer. At the moment I don't buy beer because I have enough so come back later if you want to sell some. But do you like some cool beer now? yes: One beer is 20 money. Do you want to buy it? (value can be different) yes: Here is your beer! Enjoy it!
- help: I can help you if you want to buy or sell some beer. And well, it's always a good idea to have a look around at the market and to speak to the people because often they have some interesting news.
- job: I am a merchant. I buy and sell beer.
- task/quest: If I am low of beer, you can bring me some.
- Note
- This NPC needs a special code. He only sells beer in one half hour and buys beer in the other half hour.
- Storyteller
Ingredients guy
- Name
- Adoy
- Place
- 0_ados_city_n2 at (32,8)
- Path
- none
- Dialogue
-
- greeting: Hello, strange looking, you...
- bye: Your feet on the right track you should keep...
- offer: Nothing to offer, no... But looking for something I am...
- help: ME needs help, yes... There will come somebody to help, I hope...
- job: Job? Uhhmm... Not a job this is, but searching for ingredients I am...
- task/quest: Aahhh, helping me you want to? Some ingredients I need... Not easy it is to get the right ones... Many, many similar look to each other... And not the best eyes I have, it was a looong time ago... *cough, cough* To trust you to find the right ingredients I can?
- -> yes: Hrmmm, but not easy it is... To get the right ingredients, a list written I have for you... Here! A look at it you should have...
- -> no: Uhm, so sad, sooo sad this is... But please back you should come, if time you have...
(on returning)
- greeting: The ingredients you promised to find you have?
- -> no: If you don't have them, to search for the ingredients on the list you should now...
- -> yes: Aahhh, a really good ingredient seeker you are, really good... Next time to search for more ingredients I can send you... But here your reward is, take it...
- Note
- This NPC gives you a list with ingredients on it which you have to bring to him. At the beginning he gives you a list with 3 ingredients or so. The next time you do this quest, he gives you a list with 4 ingredients, then with 5 and so on. You only can do the quest one time in 24 hours.
- Storyteller
Fish Seller
- Name
- (none yet - The fish seller NPC)
- Place
- 0_ados_city_n2 at (52,27)
- Path
- none
- Dialogue
-
- greeting: Fresh Fish! Fresh Fish!
- bye: Have a sunny nice day!
- offer: I can offer you some very fresh fish! It has just been caught!
- help: Maybe you should look for the fisherman Fritz, he is down there at his hut. Normally he delivers fish to me but sometimes he is busy with repairing his net. And well... if you find him sleeping, tell him he better should get at work before I run out of fish here!
- job: My job is selling fish. Fresh fish of course! You only get fresh fish here.
- task/quest: I have no task for you but if you want to do something helpful, you could look for the fisherman Fritz down there at his hut. If he is fishing, everything is alright. If he is sleeping... well, get him at work!
- Note for buying
- Before you can buy something, this NPC needs to get a delivery from fisherman Fritz. You have to tell fisherman Fritz that he should catch some fish and if he caught some, he delivers them to this NPC. There is a special number of fish, for example if fisherman Fritz has caught 5 fish, this NPC also only can sell 5 fish.
Dialogue if this NPC can sell fish: buy fish: I have got (number of availiable fish) fish for sale. How many do you want to buy? buy 1 fish: 1 fish costs (for example) 20 money. Do you want to buy it? yes: Thank you! Here is your fresh fish!
Dialogue if this NPC cannot sell fish: buy fish: Oh sorry, I am out of fish... I need to get a delivery from fisherman Fritz before I can sell fish again. Maybe you should look for him, if he already caught some.
- Note
- This NPC needs a special code, because he can only sell what he really got as a delivery before.
- Storyteller
Old Fisherman
- Name
- Fritz (the fisherman NPC) (NPC already added)
- Place
- In 0_ados_city_n2 somewhere around (67,79)
- Path
- path in CVS added
- CVS-File
- oldfishermannpc
- Dialogue
-
- greeting: Ahoi!
- bye: See you, matey! And be careful there on this slippy ground!
- help: Well, I only catch the fish and deliver them to the market in the north. There you can buy it.
- job: I am a fisherman. For many, many years I went fishing every day. There have been dangerous storms I had to get over and some reeeeeally big fish which almost drown my ship, but of course I always was able to catch them! Hehe! I also deliver the fish to the market.
- task/quest:
- offer: I can try to catch some fish for you, if you want.
- catch: Before I can go fishing, I need some items... For every 5 minutes I try to catch some fish, I need 150 money (value can be different) and something to drink after work... Let's say 2 bottles of beer (can be different). How long shall try to catch some fish?
- catch 5: Okay, that'll be 150 money and 2 bottles of beer. Do you have it?
- -> yes: Thanks! I will try to catch some fish now. Please come back in 5 minutes.
- Note
- This NPC needs a special code. He also really walks to the fish seller NPC at the market and delivers the fish after he has caught it. If he has nothing to do he does different things, like sleeping, repairing the net etc. It is according to the time and to randomness how many fish he will catch. Maybe he can maximum catch the double number of fish that time he is fishing, for example if he fishes 5 Minutes he can catch 10 fish on maximum. So the possibility is from 0 to 10 fish. If he is fishing a longer time there should be a minimum number of fish, because otherwise it would be possible to let him catch fishes for let's say 30 minutes and he really has no luck and gets 0 fish. I don't know if that is good, but let's see...
- Storyteller
Fado
Wo'fol / Kobold City
- Name
- Wrviliza
- Place
- int_wofol_bar
- Path
- walks behind the bar counter
- Dialogue
-
- greeting: Wroff! I'm Wrviliza, wife of #Wrvil... Welcome in Wofol's Den bar wanderer!
- Wrvil: Wroff... Wrvil be my husband. He runs a shop here in Wofol.
- bye: Wroff... Wroff!
- offer: I offer my famous #mild or #strong Koboldish Torcibüdl [roughly "guts twister"]
- mild: Wruff!! For that you give me 1 flask and 60 money. Have them?
- -> yes: Wroff... here you are, take it!
- -> no: Wruff... You miss good chance to taste real stuff!
- strong: Wroff!! For that you give me 1 big bottle and 180 money. Do you have them?
- -> yes: Wroff... here you are, take it!
- -> no: Wruff... You miss good chance to taste real stuff!
- help: Wroff! Did you come for my famous Koboldish Torcibüdl? I can offer some if you like... Wroff!
- job: Wroff! Serving customers of Wofol's Den and offer #mild or #strong Koboldish Torcibüdl...
- task/quest: I always need to refurbish my stock of ingredients for my famous Koboldish Torcibüdl... Will you help?
- -> yes: Go fetch me 3 wine, 3 artichokes, 3 sclaria, 3 onion, 3 leek, 3 big bottles, 3 flask. Say you have #stuff when you return to me... Wroff!
- -> no: Wruff... You miss good chance to taste real stuff! [player might loose 1-10 random karma]
- stuff: Wroff! Did you fetch #everything or just some #item?
- everything: Wroff.. Here, take this strong Koboldish Torcibüdl as reward! [Reward: 1 bootle of strong Koboldish Torcibüdl, 10 karma]
- item: Wroff... what did you bring? [Reward: 1 bootle of strong Koboldish Torcibüdl, 15 karma]
- Note
The quest logic would be similar to the 'soup quest' in Fado.
Quest can be repeated once every day and the Koboldish Torcibüdl could be used as the target of other quests.
Need to introduce artichokes ingame, or substitute that with some other suitable vegetable (broccoli... cauliflower?)
Also, wine could be substituted by some real spirit (that then would need to be introduced ingame).
fully implemented - omero