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  • ...solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then dou ...
    7 KB (1,055 words) - 07:41, 1 November 2025
  • 30 bytes (3 words) - 01:00, 31 October 2017
  • ...ation for Marauroa Developers|Internals]] | [[Testing Marauroa using JUnit|Testing using JUnit]] }} ...
    611 bytes (78 words) - 23:30, 18 September 2010
  • ...same name as the class file for your Quest, with 'Test' at the end. We are testing <code>RainbowBeans.java</code>, so we name the file, <code>RainbowBeansTest ...f your test file. Which should be the class name of the quest file you are testing, plus 'Test'. ...
    17 KB (2,679 words) - 03:33, 1 December 2022
  • == Notes on testing CTF Flag/Arrows == *** need testing to find out which way works better when many people attacking at once ...
    3 KB (623 words) - 19:25, 10 September 2011

Page text matches

  • {{Stendhal Top Navigation Page|Developing|Developers|Development meetings, testing, coding.}} ...
    93 bytes (10 words) - 15:07, 30 July 2011
  • ...ation for Marauroa Developers|Internals]] | [[Testing Marauroa using JUnit|Testing using JUnit]] }} ...
    611 bytes (78 words) - 23:30, 18 September 2010
  • ...ting the stories for quests. Last but not least by writing program code or testing the upcoming release. ; [[Image:test_button.png|link=Stendhal Testing]] [[Stendhal Testing|Testing]] : ...
    3 KB (361 words) - 20:13, 25 January 2022
  • == Testing client/server communication == ...
    3 KB (394 words) - 03:58, 4 January 2012
  • ** Item definition. <span style="color:orange">Likely DONE, but in need of TESTING</span> ...ayer->slot->item'' nesting there may be bugs lurking in the code. Thorough testing is needed for the new container items. ...
    3 KB (515 words) - 05:10, 25 April 2016
  • |story=Marie-Henri, a famous French writer in Ados library, is currently testing the general knowledge of adventurers around the town. If you are able to te ...
    710 bytes (108 words) - 20:15, 19 February 2020
  • * To simplify testing, you can add the following line to skip authentication. Replace "accountnam ...
    958 bytes (148 words) - 21:43, 22 October 2023
  • == Notes on testing CTF Flag/Arrows == *** need testing to find out which way works better when many people attacking at once ...
    3 KB (623 words) - 19:25, 10 September 2011
  • == Testing == * [[Stendhal Testing|Testing for the next releases]] ...
    6 KB (957 words) - 08:35, 20 November 2017
  • == Testing and Debugging == [[File:TicToe-Firebug.png|right|Firebug used for testing]] ...
    6 KB (914 words) - 01:39, 21 December 2011
  • ...st server so that players can use their normal accounts and characters for testing. ...new accounts there, and some script may give them enough XP and items for testing. There are two problems with this approach: Players may just go to the test ...
    3 KB (492 words) - 21:52, 23 November 2010
  • ...solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then dou ...
    7 KB (1,055 words) - 07:41, 1 November 2025
  • * <del>[[Stendhal Testing]]</del> ...
    1 KB (178 words) - 17:38, 26 February 2010
  • == Testing Java Web Start == ...
    5 KB (906 words) - 13:14, 14 April 2012
  • | 5. || '''Stendhal''' || [[Stendhal Quest Testing|test]] || Doing the quest on test-server with chat log | 6. || '''Coding''' || [[Stendhal Quest Testing|test]] || Automatic Test ...
    5 KB (790 words) - 15:57, 7 August 2012
  • ===JUnit testing - how and why? === ...ing such automated testing is JUnit. In this session we will tell why unit testing is a good idea and how we can use JUnit to test your code. ...
    9 KB (1,373 words) - 14:39, 9 April 2011
  • ...ppearance, etc) ''these may be good ones to introduce at the beginning for testing the system as they would have less effect on game play'' === Allow early testing {{done}} === ...
    10 KB (1,610 words) - 22:52, 19 June 2018
  • == Releasing Phase 1: Building and testing == === Testing the updater === ...
    9 KB (1,396 words) - 17:00, 23 December 2025
  • ...ort for Marauroa]]. The next step is of course, to give it some real world testing. ...
    1 KB (252 words) - 12:56, 3 January 2012
  • ...faced has been already ported in git branch server_extenstions for further testing/evaluation. ...
    2 KB (258 words) - 12:18, 10 May 2011
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