Developing TicToe HTML5/User interface mock

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Revision as of 18:50, 17 December 2011 by imported>Hendrik Brummermann (Created page with "{{Navigation Ticktoe HTML5}} After we spent some thought on the game design in the previous article, we should now design a rough user interface. Designing a sketch up of the us...")
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Template:Navigation Ticktoe HTML5

After we spent some thought on the game design in the previous article, we should now design a rough user interface. Designing a sketch up of the user interface before the complex logic, has the huge advantage that it helps in communication. It's important not to raise too high expectations at this point because a good user interface may look to non-developers as a finished application, although most of the work still remains to be done.

We will break the user interface into the following parts:

The main game screen

We start with the main screen. This is the most important part of the game.

One player uses crosses The token used by one of the players. to mark their field and the other player uses noughts The token used by the other player.. Those tokens are placed or drawn on a 3 x 3 game board.

The 3 x 3 game board.


Hall of Fame

TODO: Design hall of fame

Login

TODO: Design hall of fame

Account creation

TODO: Design hall of fame

Avatar outfit selection

TODO: Design hall of fame