StendhalRefactoring
This page propose goals to achieve in next releases of Stendhal.
So please feel free to add new things that we may have forgotten.
Please see also StendhalOpenTasks.
Versions
Each new version will add a small part of the below proposed refactoring:
Items
Base Implementation page
Items available after refactoring, min level list
Creatures
Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal
If you modify the creatures and think it is good, send us the files:
- creatures.xml if you modified a creature
- items/<class>.xml if you modified an item
- the GFX for the creature or item. Be sure to scale it to proper size using scale2x
Graphics
Atlas
RP System
Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System
Economy
Class System
Class Basics
About the different classess
Class:Archer
Class:Mage
Class:Priest
Class:Warrior
General Skills
Quests
History and Story/Plot
Gathered History Facts
History of the world
Stendhal Story and Plot
OtherFeatures
Out of Game
Code
Information related to developing code is at StendhalCodeDesign.