Developing TicToe HTML5/User interface mock

From Arianne
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After we spent some thought on the game design in the previous article, we should now design a rough user interface. Designing a sketch up of the user interface before the complex logic, has the huge advantage that it helps in communication. It's important not to raise too high expectations at this point because a good user interface may look to non-developers as a finished application, although most of the work still remains to be done.

We will break the user interface into the following parts:

The main game screen

We start with the main screen. This is the most important part of the game.

One player uses crosses   to mark their field and the other player uses noughts  . Those tokens are placed or drawn on a 3 x 3 game board.

 


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Avatar outfit selection

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