StendhalRefactoring

From Arianne
Revision as of 18:42, 24 June 2022 by imported>AntumDeluge (Items: link to refactoring equipment page)
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This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.

If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne

RP System

Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System

Economy

Balancing the economy

Class System

Class Basics

About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior

General Skills


Items

Creatures

Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal


Out of Game

Code

  • Adding a GFX layer over screen: day/night, rain, clouds, etc.
Perhaps only possible with hardware acceleration - i.e. too ambitious yet?
  • Improve rendering engine by adding dirty rectangles.