This is a list of status ailments and enhancements commonly found in traditional RPGs.
| Ailments
|
| Effect |
Common Function |
Suggested for Stendhal
|
| poison |
player loses HP over time |
same
|
| sleep |
player is unable to act for a predetermined amount of time |
same
|
| slow |
player's attack is delayed |
same or slowed walking
|
| zombie |
healing items have the opposite effect |
slowed walking
|
| Enhancements
|
| Effect |
Common Function |
Suggested for Stendhal
|
| haste |
decreases wait time between attacks |
same or quickened walking
|
| protect |
increases defense |
same
|
| reflect |
reflects magic back onto the caster |
same
|
| shell |
increases magic defense |
same
|