Stendhal/Creature Organization/Examples
Option 1: Reduce number of creature categories
animal.xml
- Merge the following:
- farm_animal.xml
- small_animal.xml
- crocodile
- giant spider
- giantrat
- king cobra
human.xml
- Merge the following:
- amazoness.xml
- chaos.xml
- madaram.xml
- giant, elder giant, master giant, amazoness giant, ice giant, black giant (optionally to mythical_being.xml or hybrid.xml)
hybrid.xml
- Merge the following into this file:
- beholder.xml
- demon.xml (optionally to undead.xml)
- elemental.xml (optionally to mythical_being.xml)
- ent.xml (optionally to mythical_being.xml)
- frogman.xml
- gargoyle.xml
- giant.xml
- goblin.xml
- golem.xml
- kobold.xml
- minotaur.xml
- oni.xml
- orc.xml
- ratfolk.xml
- sheepman.xml
- troll.xml
- cat woman
- dark mutant
- devil queen (optional)
- dwarf golem
- giant kobold
- glow monster
- green slime, brown slime, black slime, twilight slime
- imperial experiment
- imperial mutant
- lamia
- naga, high naga & armed naga
- thing
- werewolf
mythical
- Merge the following:
- albino_elf.xml
- dark_elf.xml
- dwarf.xml
- elf.xml
- fairy.xml
- gnome.xml
- mythical_being.xml
- balrog
- fallen angel, angel, archangel, dark angel, dark archangel
- green dragon, blue dragon, red dragon, twin headed dragon, flying golden dragon, black dragon
- bone dragon (optionally to undead.xml)
- chaos green dragonrider (optionally to human.xml)
- chaos red dragonrider (optionally to human.xml)
undead.xml
- Merge the following:
- mummy.xml
- vampire.xml
- black death
- gashadokuro
- golden death
- tiny skelly
- zombie rat (optional)
Option 2: Create more creature categories
amazoness.xml
Optionally merge amazoness giant
angel.xml
animal_aquatic.xml (optionally merged into animal.xml)
animal_undead.xml (optionally merged into undead.xml)
- zombie rat (optionally animal.xml)
- ghost hound
arachnid.xml (optionally merged into animal.xml)
aruthon.xml (optionally merged into misc.xml
assassin.xml
- apprentice assassin
- assassin
- bandit
- disciple assassin
- hunter
- master assassin
- ninja
- samurai
- shadows assassin
barbarian.xml
- barbarian
- barbarian chaman
- barbarian elite
- barbarian king
- barbarian leader
- barbarian priest
- barbarian wolf
beholder.xml
No changes
blordrough.xml
cannibal.xml
chaos.xml
Optionally merge chaos green dragonrider & chaos red dragonrider
demon.xml
dragon.xml
- black dragon
- blue dragon
- bone dragon
- chaos green dragonrider & chaos red dragonrider (optionally chaos.xml)
- flying golden dragon
- green dragon
- red dragon
- twin headed dragon
dwarf.xml
Optionally leave as is or split into dwarf.xml, mountain_dwarf.xml & duergar.xml
elemental.xml
elf.xml, albino_elf.xml & dark_elf.xml
Optionally leave as is or merge into elf.xml
ent.xml
No changes
fowl.xml (optionally in animal.xml)
frogman.xml
No changes
gargoyle.xml
Optionally leave as is or merge with golem.xml
giant.xml
- amazoness giant (optionally amazoness.xml)
- giant, elder giant, master giant & black giant
- giant kobold (optionally kobold.xml)
- ice giant (optionally elemental.xml)
- imperial general giant (optionally imperial.xml)
- kasarkutominubat (optionally madaram.xml)
gnome.xml
No changes
goblin.xml
No changes
golem.xml
- Merge the following:
imperial.xml
- imperial archer, imperial archer leader & imperial elite archer
- imperial chief
- imperial commander
- imperial defender
- imperial demon servant & imperial demon lord (optionally demon.xml)
- imperial elite guardian
- imperial experiment & imperial mutant
- imperial general
- imperial general giant (optionally giant.xml)
- imperial knight
- imperial leader
- imperial priest & imperial high priest
- imperial scientist
- imperial veteran
kalavan.xml
kobold.xml
Optionally merge giant kobold
lich.xml (optionally merged into undead.xml)
madaram.xml
Optionallay move kasarkutominubat to giant.xml
mammal.xml (optionally in animal.xml)
- babybear & panda
- bat & killer bat
- bear & black bear
- beaver
- boar
- cow & bull
- deer
- elephant
- fox
- goat
- horse & white horse
- killer bee
- lion & tiger
- monkey
- mouse
- piglet
- ram
- rat, caverat, venomrat, razorrat & giantrat
- wolf & <creature "big bad world" not found>
- zombie rat (optionally undead_animal.xml)
minotaur.xml
No changes
misc.xml
- arachne (optionally arachnid.xml)
- balrog
- blue mohiko (optionally mohiko.xml if more are added)
- brain ahouga
- cat woman
- dark mutant
- devil queen (optionally merged into undead.xml or demon.xml)
- emperor dalmung (not sure where this belongs)
- glow monster
- googon
- grobble monster
- littlewitch & littlewizard
- mimic
- necrosophia (optionally undead.xml?)
- <creature "red roohaku" not found>
- snarfkin
- thing
- violet avenger
- werewolf
- <creature "winged blurple" not found>
- xenocium
misc_undead.xml (optionally merged into undead.xml)
- death knight (optionally merged into undead.xml)
- fallen warrior, fallen priest & fallen high priest
mithrilbourgh.xml
- mithrilbourgh archer, mithrilbourgh elite archer
- mithrilbourgh colonel
- mithrilbourgh general
- mithrilbourgh knight
- mithrilbourgh lieutenant
- mithrilbourgh sergeant
- mithrilbourgh soldier
- mithrilbourgh wizard
monk.xml
=== mummy.xml (optionally merge into undead.xml)
No changes
mythical.xml
- centaur
- djinn (optionally elemantal.xml)
- leprechaun & <creature "clurichan" not found>
- littlefairy
- nymph (optionally elemantal.xml)
- pegasus
- unicorn
naga.xml
- <creatrue>lamia</creature>
- naga, high naga, armed naga
ogre.xml
- cyclops (optionally troll.xml or misc.xml)
- ogre, elder ogre, <creature "soldier ogre" not found> & superogre
oni.xml
No changes
orc.xml
Optionally split into orc.xml and mountain_orc.xml
ratfold.xml
No changes
reptile.xml (optionally in animal.xml)
risecia.xml
sheepman.xml
No changes
skeleton.xml (optionally merged into undead.xml)
slime.xml
- <creature "green sliime" not found>, brown slime, black slime & twilight slime
specter.xml (optionally merged into undead.xml
- death, black death & golden death (optionally death.xml)
- ghost
- green phantom
- invisible man & incorporeal armor
troll.xml
Optionally add cyclops
vampire.xml (optionally merged with undead.xml)
No changes
zombie.xml (optionally merged into undead.xml)
- bloody zombie, zombie, rotten zombie & headless monster
- myling (not activated)