User:Kribbel
Character
<player type="include">kribbel</player>
Ideas
NPCs
Retired entertainer

NPC who tells the player a random joke if he gives him a beer. Placed in Kirdneh because one doesn't know what to do with the beers from clurichauns anyway.
- gather at least 50 better 100 jokes that fit in the game and in the best case use players, npcs, creatures and places of the game
- dialogs for NPC [DONE but needs check from so. with better english skills]
- create a NPC codewise (talking, taking beer, random joke selection)
- create/draw sprite for NPC or use setOutfit method [DONE with setOutfit, drawn would be better]
- create a house with garden for him to live [DONE]
Maps and areas
Turn 0_kalavan_castle_w into a forest area where currently lumberjacks are cutting down trees and clearing parts of the area on command of the king of Kalavan to get more fields to feed the growing population.
- at least two lumberjack NPCs (could be combined with a quest to fetch supplies (torcibud?)).
- an NPC who tries to prevent the clearing by tying itself to the tree-trunk or sitting in the crown of the tree. Maybe an elf (tree-fondling hippie) or a nymph ("She loves nature very much!") with monologue behavior (The woods die first, mankind second. | Trees have feelings too. | Trees are living beings too. | etc.) And the tree stands is in the middle of the new ploughed field :-D
- a draught horse or other animal pulling cut down tree-trunks to the edge of the forest (east)
- an ox or other animal with a simple plough ploughing the cleared area (view from the side might suffice especially if turning points can be covered by trees or so)
Events
Would be cool, wouldn't it? Maybe in one or two years. If it is doable at all…
Hard winter / Onset of winter
- effect on the semos, orril an ados mountains
- covered in snow (i.e. auto replace ochre and brown earth with snow, blue water with ice. At least create trees (the fat greens and the firs) with snow, plus more
- special enemies (snow/ice orc, snow/ice trolls …) conquer the mountains
Raid of pirates /vikings
- effect on the shores of the islands or river in general but only 0_kirdneh_city, 0_fado_city and 0_athor_island would make sense
- pirates/vikings attack the area
- ship at the shore
- people call for help like the Ados major
- there could be an announcement a few hours earlier "Fisherman report the sighting of foreign ships in the Faiumoni waters"
- pirates/vikings emerge from the ship and the houses (should move away from there first and than behave as usual)
- a determinated amount of pirates/vikings that will appear. If all are slayed the event is over. Ship leaves/disappears
- a trophy (a special item one of the pirates/vikings carries obtainable only through that event)
Raid of albino elves
Albino elves attack Kirdneh
Dark elves try to overtake Nalwor City
- Major/King? Maerion calls for help
- dark elves emerge from the drow tunnels (should move away from there first and than behave as usual)
- elves should stop to respawn during event or even some minutes before the beginning (players having to fight both seems absurd. Would be even cooler if dark elves kill the elves theirselves.)
Flora fights back
Plant creatures and nymphs take revenge for the damage people did south of the river over the decades. The clearing of 0_kalavan_castle_w was the straw that broke the camel's back.