ArianneAuthors: Difference between revisions
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Revision as of 17:51, 26 September 2008
Authors
This is our humble contribution to anyone that has ever worked on Arianne.
Please if you are missing here, add yourself at the bottom.
Miguel Angel Blanch Lardin miguelangelblanchlardin at hotmail dot com
- Project founder
- Project leader
- Started Arianne, Marauroa, Gladiators, mapacman, Stendhal :)
- Work as coder and everything else :P
Anders Asplund aka Danter anders underscore underscore asplund at hotmail dot com
- Designer, Artist on almost all original graphics
- Have made custom graphic work both for Gladiators and Stendhal
- A lot of work as game designer and map creator, also some very simple code on spare time
Steve i
- One of the original Arianne developers
- Project admin
- scattered contributions inc maps, the earth drawing, etc
- websites
Matthias Totz
- One of the original Arianne developers
- Marauroa developer.
Athana AKA Athanas
- Maps (-2 semos catacombs, nalwor royal)
- Ideas of vampire sword and club of thorns
- Hunter of talents who like to help game development
Hendrik
- Stendhal and Marauroa developer
- new quest system
- NPC conditions and actions
- bug fixer
- server admin
- Project admin
Mort AKA Wikipedian
- Stendhal developer
- stendhal producer behaviour and many related NPCs
- Maps (dwarf mine, grain fields, athor ship + more)
- Artist - both pixel and charas
Dine
- Artist - both pixel and charas
- Map maker (athor island + more)
- fishing quests
Lenocas
- Artist - outfits, creatures (zombies, headless, hybrids) and NPCs created with charas
- Planned marriage quest features
- Map maker (lovers rooms, fado church)
Kiheru
- Stendhal developer
- Artist - pixel (bone dragon, fishes, vegetables, some new interior items)
- Artist - pixel (all the the outdoors map images and buildings and many more)
Oslsachem
- coded some introductory quests, NPCs a long long time ago...
kymara kymara at users dot sourceforge dot net
- Project leader
- Stendhal developer
- lots of quests, creatures, NPCs, shops and items
- Pets, house buying, /grumpy
- Artist - both pixel and charas for NPCs, items and building interiors
- Map maker (mountain temple, kikareukin, lovers rooms, many shops outside semos, dreamscape)
- docs writer
- Project admin
- server admin
BerserkerA3 - Next step for me is to complete Ados.
- Map maker
- nalwor interiors
- connection from ados caves to orril dungeons
- ados barracks
- ados church
- wofol interiors
Sshk5
- Map maker (nalwor interiors, fado, -1 semos catacombs, dwarf blacksmith)
Timothyb89
- Map maker (fado city)
- coded NPCs for fado city
Durkham
- Stendhal developer
- sounds system
- JUnit tests
- new creature ai
- pixel artist - floors and carpets mostly
- Project admin
- server admin
ChadF
- Stendhal developer
- implemented new zones configuration; /away
- bug fixing
Kawn
- Stendhal developer
- client pathfinding
- bug fixing
Bleutailfly
- The Pot Queen (also drew indoor furniture)
- Map making (magic city, Kalavan, hell, kirdneh city)
- Creatures and outfits with Charas
Johnnnny
- Stendhal developer
- XML for some creatures
- NPC who gives creature info
- crown for wannabe king quest
- timed teleport scroll
- Artist - clurichaun, leprechaun images by hand
Atlan
- server admin
Teiv
- map making: magic city interiors and amazon island
- Stendhal developer
- amazon princess quest, kill spiders quest
MartinF
- Stendhal developer
- JUnit tests
- SpeakerNPC speech parsing
tigertoes tigertoes at users dot sourceforge dot net
- introduced mithril to game
- map making/tweaking/bug fixing
- artistic endeavors – charas (NPCs, creatures and outfits), psp (tilesets for maps)
- Stendhal developer
- creature additions – including images and xml setups
- mithril NPCs and quests,
- gnome village and ados abandoned keep NPCs and quests
- assassin headquarters, blordrough hideout, dragon lair and entwives' valley
madmetzger
- Stendhal developer
- JUnit tests
- Player-Killer-Icon
Other Contributors
We also thank many who have contributed to Stendhal by providing patches which the rest of the team commited on their behalf. Notable contributors include:
vesper
- refactoring high level creatures after def changes
- Artist - some mainio images
barbranegra
- Artist - items such as orcish swords, some foods
tiborius
- Artist - some trees
Janay
- Artist - the grey clouds and mithril items images
Juan
- creature descriptions
- Mapmaker - ados vaults, decorated ados abandoned keep, ados wall s
- Artist - some buttons, arrows, decoration for buildings
gummipferd
- creature images for assassins, higher level gnomes
- Mapwork on assassins tower
Freakuser
- creatures images using charas, e.g. amazonesses
- some player outfits
Hades the Emperor
- creatures images using charas, e.g. imperial army
- some player outfits