Continuous world: Difference between revisions

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imported>Hendrik Brummermann
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imported>Hendrik Brummermann
literature
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== Features ==
== Features ==


* Player should not notice the tile grid
* <del>Players should not notice the tile grid</del> (that is another topic)
* Player should not notice zone boarders
* Players should not notice zone boarders
* Players should not get update message about a complete zone anymore


== Notes from the Arianne project meeting 2010 ==
== Notes from the Arianne project meeting 2010 ==
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{{TODO|Collect notes from older irc meetings}}
{{TODO|Collect notes from older irc meetings}}

== Literature ==

* [http://scottbilas.com/files/2003/gdc_san_jose/continuous_world_paper.pdf The Continuous World of Dungeon Siege]
* [http://www.gamedev.net/community/forums/topic.asp?topic_id=432423 gamedev: Continuous World in a 2D game]