Continuous world: Difference between revisions
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imported>Hendrik Brummermann No edit summary |
imported>Hendrik Brummermann literature |
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== Features == |
== Features == |
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* <del>Players should not notice the tile grid</del> (that is another topic) |
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* Players should not notice zone boarders |
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* Players should not get update message about a complete zone anymore |
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== Notes from the Arianne project meeting 2010 == |
== Notes from the Arianne project meeting 2010 == |
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{{TODO|Collect notes from older irc meetings}} |
{{TODO|Collect notes from older irc meetings}} |
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== Literature == |
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* [http://scottbilas.com/files/2003/gdc_san_jose/continuous_world_paper.pdf The Continuous World of Dungeon Siege] |
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* [http://www.gamedev.net/community/forums/topic.asp?topic_id=432423 gamedev: Continuous World in a 2D game] |
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