StendhalOpenTasks: Difference between revisions

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= GFX =
= GFX =
We need graphics assistence at several important areas of the game.
Several tasks:
* Monsters
* Player's outfits
* Items
* Tilesets


== Monsters and Items ==
Standard charaset size is: <b>48x64</b><br>
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.<br>
Standard tileset size is: <b>32x32</b><br>
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.

The items situation is similar. The most items the better.
We also need common life items that will be used surely on Quests, so don't forget to have a look there.


== Player's outfits ==
Right now player's outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en |Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.

Standard charaset size is: <b>24x32</b><br>
Although in game sprite is scaled to 48x64.

== Tilesets ==
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.

Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.

Standard tileset size is: <b>16x16</b><br>
Although in game tileset is scaled to 32x32.


= SFX =
= SFX =