Stendhal NPC Coding: Difference between revisions
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imported>Kymara before you do this you need an ide |
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We set its outfit either by:
* setting its class to a PNG image that exists at ''data/sprites/npc'', e.g. <code>npc.setEntityClass("welcomernpc");</code>
* setting its outfit with setOutfit method e.g. <code>npc.setOutfit(new Outfit(0, 05, 01, 06, 01));</code>. See [
Finally set its initial position and its HP. Don't worry for your NPC. It can't be attacked nor killed.
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