Support:Queries: Difference between revisions
imported>Hendrik Brummermann |
imported>Kymara how to merge a character into an account |
||
| Line 17: | Line 17: | ||
</source> |
</source> |
||
=== Merge character into an account === |
|||
<source lang="SQL"> |
|||
-- get ids as we will need them later |
|||
select id as account_id from account where username = '[account]'; |
|||
select id as character_account_id from account where username = '[character]'; |
|||
update account set status = 'merged' where username ='[character]'; |
|||
update characters set player_id = '[account_id]' where charname = '[character]'; |
|||
insert into gameEvents (source, event, param1, param2) |
|||
values ('dankass','accountmerge','[character_account_id]', 'dankass-->[account]'); |
|||
</source> |
|||
== Items == |
== Items == |
||
Revision as of 20:34, 27 October 2010
Characters and accounts
Account belonging to a character
<source lang="SQL"> SELECT account.* FROM account, characters WHERE characters.player_id=account.id AND charname='[character]'; </source>
Characters belonging to an account
<source lang="SQL"> SELECT characters.* FROM account, characters WHERE characters.player_id=account.id AND username='[account]' </source>
Merge character into an account
<source lang="SQL"> -- get ids as we will need them later select id as account_id from account where username = '[account]'; select id as character_account_id from account where username = '[character]'; update account set status = 'merged' where username ='[character]'; update characters set player_id = '[account_id]' where charname = '[character]'; insert into gameEvents (source, event, param1, param2) values ('dankass','accountmerge','[character_account_id]', 'dankass-->[account]'); </source>
Items
Item history of all items touched by suspicious characters
<source lang="SQL"> SELECT * FROM itemlog,
(SELECT DISTINCT itemid
FROM itemlog
WHERE source IN ('[charname1]', '[charname2]')
) As x
WHERE x.itemid=itemlog.itemid ORDER BY itemlog.itemid, itemlog.id </source>
Item history of all items touched by suspicious characters and someone else
<source lang="SQL"> SELECT * FROM itemlog,
(SELECT DISTINCT i1.itemid
FROM itemlog i1, itemlog i2
WHERE i1.source IN ('[charname1]', '[charname2]')
AND i1.itemid=i2.itemid
AND i2.source NOT IN ('null', '[charname1]', '[charname2]')
) As x
WHERE x.itemid=itemlog.itemid ORDER BY itemlog.itemid, itemlog.id </source>
The string 'null' is required in the NOT IN clause because of register events
Bots
Finding Bots
TODO: {{{1}}}
Checking if someone is a bot
The following queries lists the number of "use"-actions per player and hour. If there are high number of uses for several hours in a row, it is likely a bot.
<source lang="SQL"> SELECT source, left(timedate, 13) As day, count(*) As cnt FROM gameEvents WHERE (source='[character1]' OR source='[character2]') AND event='use' GROUP BY source, event, day ORDER BY day; </source>