StendhalRefactoringClassBasics: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
imported>Danter |
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= Class System =
For a class system, my proposal (Danter) is that we have
* [[StendhalRefactoringClassMage| Mage]]
* [[StendhalRefactoringClassDruid| Druid]]▼
* [[StendhalRefactoringClassPriest| Priest]]
* [[StendhalRefactoringClassWarrior| Warrior]]
* [[StendhalRefactoringClassArcher| Archer]]▼
<br>
Other sugestions for classess is:
▲* [[StendhalRefactoringClassDruid| Druid]]
* [[StendhalRefactoringClassThief| Thief]]
* [[StendhalRefactoringClassPaladin| Paladin]]
* [[StendhalRefactoringClassScout| Scout]]
<br>
▲* [[StendhalRefactoringClassArcher| Archer]]
Each class will have a skill tree they need to lvl up to gain access to better andmore advanced skills, <br>
ideas and proposals for those skills should be under there respective topic just above. <br>
<br>
To gain your class, you will have to do a small quest witch will transform you to that class. <br>
<br>
be a nice addition. Changing the class will make you lose all lvl points and skills you currently have in <br>
<br>
The player lvls wont be lost thou.
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