StendhalRefactoringRP: Difference between revisions
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imported>Danter |
imported>Danter |
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* Convince creature |
* Convince creature |
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* Summon creature |
* Summon creature |
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* Fireball - Fire attack spell |
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* Ice missile - Ice attack spell |
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* Wind strike - Wind attack spell |
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* Earth spike - Earth attack spell |
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* Fire shield - Puts up a shield that increases fire resistance |
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* Ice shield - Puts up a shield that increases ice resistance |
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* Wind shield - Puts up a shield that increases wind resistance |
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* Earth shield - Puts up a shield that increases earth resistance |
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* Acid missile |
* Acid missile |
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* Magic shield |
* Magic shield |
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Check over at the class section for more about spells that might be added |
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* Heal - Heals a holy/living creature and damages a undead/dark creature |
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[[StendhalRefactoringClassBasics| Class Basics]]<br> |
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* Blight - Heals a undead/dark creature and damages a holy/living creature |
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* Bless - Curses a undead/dark creature and blesses a holy/living creature |
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* Curse - Curses a holy/living creature and blesses a undead/dark creature |
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==Quests== |
==Quests== |
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