Continuous world: Difference between revisions
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imported>Hendrik Brummermann Created page with '{{Future Concept}} Currently the world is divided into zones. Crossing from one zone into another is visible to the player as walking towards a border and then being moved over.…' |
imported>Hendrik Brummermann No edit summary |
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Currently the world is divided into zones. Crossing from one zone into another is visible to the player as walking towards a border and then being moved over. In a continuous world players and creatures would not notice these zone borders at all.
== Features ==
* Player should not notice the tile grid
* Player should not notice zone boarders
== Notes from the Arianne project meeting 2010 ==
* Creatures walking back after invisible boarder are easy victims to archers
* Marauroa needs a perception mechanism that is not purely based on zones.
{{TODO|Collect notes from older irc meetings}}
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