StendhalRefactoringClassThief: Difference between revisions
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Revision as of 18:18, 21 November 2006
Thief is a misjudged class. In RPGs, a thief does not only steal. With his skills he can be a very valuable member on a fighters party for quests. And a thief has great luck which means he gets better drops from monsters corpses. Thied is specialized in two knifes(on both hands). He dislikes heavy armor. Some of his skills are:
* Stealth: you can approach or avoid a monster without notice * Backstabbing: using Stealth skill you can backstab a monster(or a player) doing greater damage * Critical attack: based on his luck rate, thief can with a single blow Kill the monster hitting it on a sensitive and weaker part of it's body! * Unlocking: based on his luck rate he can unlock a locked chest or door and avoid its possible traps like needles or poison or gases * Pocketpicking: watchout when you are close to a thief! He can steal from your bag 1-10 coins or a minor_potion once per day per player! * Climbing: Thieves can climb walls and mountains! For a thief there is no need to walk all the way around. Based on how good his climbing skill is trained, he can climb a wall or mountain fast or faster * Acrobatics: of how much high Acrobatics skill is, you can jump higher like cliffs or obstacles and some other things. Not applicable for Stendhal * Athletics: The more Athletic you are, the faster you can run or fight and not get fatigued fast