Stendhal Development Meeting 2010-06-20/Result Log: Difference between revisions

Jump to navigation Jump to search
Content deleted Content added
imported>Hendrik Brummermann
imported>Kymara
Line 32: Line 32:


== First steps of new players ==
== First steps of new players ==
* A voiceover might be an effective way to get information to new players (we need a warning if they have no sound)

* An in-character introduction when you create your account was suggested
*[20:19] <superkym> Can I ask something about the tutorial topic?
:Telling that Semos is a rural town, in need of protection because the army is far away
*[20:19] <hendrikus> laguz, do you want to have a look at the min level thingy?
:And that you are the one who is going to protect it. Well, if you can convince Hayunn that you are strong enough
*[20:20] <superkym> I wondered if a voiceover may help. Text, people may not read. But is it perhaps easier to listen?
* NPCs could give more helpful hints when asked help - we'd need [[StendhalNPCIdeas|hint ideas]] (omero)
*[20:20] <storyteller> Hey, thats a good idea, Kym :)
* Players are not directed to semos farm land by anything currently (but it's a good place for low levels) - a sign?
*[20:20] <storyteller> Listen by the way
: It needs more NPCs - someone hoeing the weeds in the wheat field? (omero)
*[20:20] <storyteller> while starting to play :)
* Books in the library could help to add information - we need text ideas
*[20:20] <superkym> It could only be secondary as not all people have sound. But I would worry it is a bit annoying to hear someone
*[20:21] <hendrikus> I like the idea.
*[20:21] <storyteller> Hmm...
*[20:21] <storyteller> then the first thing you learn is /mute ;)
*[20:21] <hendrikus> What about a introduction to the world?
*[20:22] <love_puppet> speaking of the tutorial some thing need to be said about the semos farm land
*[20:22] <madmetzger> i like that idea, too. maybe there could be a textual notice to the player if he has the sound muted?
*[20:22] <storyteller> I think an itroduction should come step by step
*[20:22] <storyteller> not everything at one time
*[20:22] <hendrikus> storyteller, that is already the case, isn't it?
*[20:23] <storyteller> Yes...
*[20:23] <tigertoes> perhaps we have books in the library to click on info on specific subject
*[20:23] <superkym> We do :)
*[20:23] <storyteller> But too much information at the beginning may be too much for players who just want to play
*[20:23] <hendrikus> I am thinking about having an in-character introduction when you create your account.
*[20:23] <tigertoes> i meant the farmland stuff
*[20:23] <superkym> But more books would be nice. If anyone has texts ideas they can easily be added.
*[20:23] <hendrikus> Just a couple of sentences.
*[20:23] <omero> npc should give more helpfull hints when asked help
*[20:23] <loko2026> I agree with that
*[20:24] <love_puppet> some thing mabey just a sign saying in town north to semos farm land
*[20:24] <Oslsachem> information should be delivered contextually when needed
*[20:24] <hendrikus> omero, can you help with this? Write some hints down?
*[20:24] <superkym> again, if you have text ideas for npcs to say when you say help, please tell us, we can add them easily.
*[20:24] <omero> sure
*[20:24] <storyteller> Hendrikus: What about that in-character introduction? How should it be done?
*[20:24] <omero> besides.. the farm area is underpopulated of npc (imho)
*[20:25] <omero> theres vegetables, ought to be someone caring for them
*[20:25] <hendrikus> Telling about Semos being a rural town, in need for protection because the army is far away.
*[20:25] <tigertoes> someone hoing the weeds in the wheat field
*[20:25] <storyteller> Ah, okay
*[20:25] <hendrikus> And that you are the one who is going to protect it. Well, if you can convince Hayunn that you are strong enough.
*[20:25] <hendrikus> Really short, but I think that would be nice.
*[20:25] <storyteller> yes, it's not bad
*[20:25] <superkym> sounds good to me
*[20:26] <storyteller> :)
*[20:26] <superkym> tigertoes and omero, have you seen the npc ideas page on the wiki? from ideas there we can easily add new npcs to game
*[20:26] <tigertoes> not yet, but i will check it out
*[20:26] <superkym> http://stendhalgame.org/wiki/StendhalNPCIdeas
*[20:26] <omero> I'd like to volunteer for a hoeing npc
*[20:27] <superkym> Great. it explains the details you need to come up with so that any developer can easily add the npc you invented
*[20:27] <superkym> That family with surname 'Farmer' in Ados came from that page recently.


== New dungeons ==
== New dungeons ==