StendhalRefactoringRP: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>MiguelAngelBlanchLardin |
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* Weapon is only effective on middle-long range |
* Weapon is only effective on middle-long range |
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* Damage also depends of the arrow |
* Damage also depends of the arrow |
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So a nice formula would be: |
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damage = damage * ( actual distance / max range of weapon ) |
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if actual distance < min range: |
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damage = damage / 20 |
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if actual distance > max range: |
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damage = 0 |
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We should also consider later the usage of arrows or ammunition that does more damage than the standard. |
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==Magic== |
==Magic== |
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