User talk:Kymara: Difference between revisions

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imported>Kymara
imported>Kymara
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:* This would mean the equipped conditions and drop actions could be used also for other quests where a single item and amount was stored in this way
* Idea 2 is not to store the amount, but just the item, and pass the equipped condition and drop actions the full map of items to amounts each time. it felt wasteful but...
* Idea 3 is not to allow that amounts vary within the same quest and therefore just have the quest itself tell each time as a separate parameter (this got to be a lot of parematersparameters though)
 
 
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