StendhalRefactoringRP: Difference between revisions
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The idea is to suggest players quests that make them do something interesting instead of just doing the camper!.
===Introduction/Beginner===
* modified sheep quest
Summary: Nishiya gives you a sheep (weight 0) to grow.
Reward: The first full grown sheep gives you the exp. for level 2
Difficulty: very easy, you don't even have to meet an enemies
Note: You can do the quest as often as you like, but you'll get the xp only once
* grab some rare herbs from the plains
Summary: Carmen asks you to grab her some herbs from the plains
Reward: Some coins, some xp, maybe a necklace that heals you a hp each second
Difficulty: easy
Note: You can do the quest as often as you like, but you'll get the reward (necklace) only once
* get the childs toy
Summary: The smith' child has lost its toy and it looks like a wolf from the forest stole it (original eh?). Bring it back.
Reward: Some coins, some xp, maybe the smith can give you a special weapon (with your name?)
Difficulty: normal, kill some wolfes and eventually one drops the toy
Note: You can do the quest only once. Make sure the wolfes drops toys only when someone with the quest is near. Remove additional toys.
===Challenging===
* The Pied Piper
(after a german tale: [http://www.hameln.de/tourismus/rattenfaenger/sage.htm de] [http://www.hameln.de/tourismus/rattenfaenger/rf_sage_gb.htm en] [http://www.hameln.de/others/1/55-rattenfaengersage_es.pdf es(pdf)])
=== Plots ideas ===
[http://www.gamedev.net/reference/articles/article255.asp]
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