StendhalRefactoringItems: Difference between revisions

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imported>MiguelAngelBlanchLardin
imported>Danter
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* Subclass
* Subclass


And some attributes that objects may or many not have:
And some attributes that only some objects have:
* Attack
* Attack
* Defense
* Defense
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Additionally items should explain:
Additionally items should explain:
* What slots can they be equipped
* What slots they can be equipped on
* How much they weight
* Weight
* tiled id
* Tiled id


== Art ==
== Art ==