Stendhal/manual/Gameplay: Difference between revisions

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imported>Kymara
move combat and levels above sheep and outfit, rewrite descriptions of how to attack and loot etc
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==Items==
==Items==
Items such as armour and weapons can be found in the Stendhal world, or bought for hard earned cash.
Items such as armor and weapons can be found in the Stendhal world, or bought for hard earned cash.
(Hint: Explore the tavern, I've heard a shady character goes there to sell his stuff... though it might be stolen!)
(Hint: Explore the tavern, I've heard a shady character goes there to sell his stuff... though it might be stolen!)


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Read more at [[StendhalAtlas]]
Read more at [[StendhalAtlas]]

==Combat==
Combat is an important way of improving your character. You improve your attack and defence skills by being in combat, and killing increases your experience. Success in combat depends equally on your combat skills and your experience level.

When a creature is attacking you, it has a yellow square round it and you have a red square around you.

To attack a creature simply <b>click</b> it or <b>right click</b> on it and choose <b>Attack</b>. You will see that a red box appears almost immediately around it. This indicates an attack is being carried out. You need to be next to the target in order to actually hit them, unless you are using a ranged weapon like bow and arrows or missiles, in which case you must stand within a close range.

[[Image:attacked.png]]

Your attack will continue until:
* you stop it using "Stop attack" action
* you press ESC
* you change zone (area)
* your target is dead

Combat is round based, and each round last around 1.6 seconds.
Each round the attack is resolved and the result is displayed in the right-bottom corner of the target:
* a cloud means you failed to hit the target.<br>
[[Image:cloud.png]]
* a shield means you hit the target but that you were unable to damage it.<br>
[[Image:defend.png]]
* a blood drop means you hit the target and damaged it. Also you will see a red number pop out of the target indicating the amount of damage actually done.<br>
[[Image:blood.png]]

If you kill your target you will see a blue number pop out which is the experience reward you have gained.

[[Image:experience.png]]

Once you have killed your target it is important that you inspect its corpse to find money, food and other items: move next to the corpse, then <b>click</b> it or <b>right click</b> on it and choose <b>inspect</b>. You can identify any kind of item you find at any time by right clicking on it and choosing Look.<br>
To store items in your bag you can move them there by <b>drag and drop</b> or simply <b>click</b> them.

==Levels and Stats==
Your character has a level attribute that expresses how strong that character is.

Levels are a way to compare your character against others. Creatures also have a level, which you can see when you do right-click and 'Look' on them. If fighting one-on-one you should be able to kill a creature with less level than you without too much difficulty. Creatures of around the same level as you, you may need <item>potion|potions</item> to defeat. Creatures of a higher level will be a challenge for you to kill, even with potions. Also you should note that if you are fighting a group of creatures you will get hurt more (since there are more of them) so fighting a group of creatures with less level than yourself can still put you in a lot of danger.

With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up. To see how many XP remaining till you level up next, look at the number in brackets after your Level on your character window. The remaining numbers are explained below

[[Image:Stats.png]]


==Sheep==
==Sheep==
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[[Image:Aeryberrybush.png]]
[[Image:Aeryberrybush.png]]


<b>Right Click</b> on your sheep and choose <b>Look</b> to see how fat it has become. The fatter the sheep, the more you will get for it when you sell it.
<b>Click</b> or <b>Right Click</b> on your sheep and choose <b>Look</b> to see how fat it has become. The fatter the sheep, the more you will get for it when you sell it.


Sheep aren't very intelligent. So if your sheep gets stuck or isn't near you just write <b>sheep</b> and it will start moving to your position. You can verify the sheep's position by writing <b>/where sheep</b>.
Sheep aren't very intelligent. So if your sheep gets stuck or isn't near you just write <b>sheep</b> and it will start moving to your position. You can verify the sheep's position by writing <b>/where sheep</b>.
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If you just close the window nothing will be changed.
If you just close the window nothing will be changed.


==Combat==
Combat is an important way of increasing your level. You only get experience by killing. You can't improve your skills by training like in other games.

When a creature is attacking you, it has a yellow square round it and you have a red square around you.

To attack a creature simply <b>right click</b> on it and choose <b>Attack</b> or <b>double-click</b> it. You will see that a red box appears almost immediately around it. This indicates an attack is being carried out. You need to be next to the target in order to actually hit them though!

[[Image:attacked.png]]

Your attack will continue until:
* you stop it using "Stop attack" action
* you press ESC
* you change zone (area)
* your target is dead

Combat is round based, and each round last around 1.6 seconds.
Each round the attack is resolved and the result is displayed in the right-bottom corner of the target:
* a cloud means you failed to hit the target.<br>
[[Image:cloud.png]]
* a shield means you hit the target but that you were unable to damage it.<br>
[[Image:defend.png]]
* a blood drop means you hit the target and damaged it. Also you will see a red number pop out of the target indicating the amount of damage actually done.<br>
[[Image:blood.png]]

If you kill your target you will see a blue number pop out which is the experience reward you have gained.

[[Image:experience.png]]

Once you have killed your target it is important that you inspect its corpse to find money, food and other items: move next to the corpse and <b>right click</b> on it and choose <b>inspect</b> (you can also <b>double-click</b> to inspect). You can identify any kind of item you find at any time by right clicking on it and choosing look.<br>
To store items in your bag you can move them there by <b>drag and drop</b> or simply <b>double-click</b> them.

==Levels and Stats==
Your character has a level attribute that expresses how strong that character is.

Levels are a way to compare your character against others. Creatures also have a level, which you can see when you do 'Look' on them. If fighting one-on-one you should be able to kill a creature with less level than you without too much difficulty. Creatures of around the same level as you, you may need HP potions to defeat. Creatures of a higher level will be a challenge for you to kill, even with potions. Also you should note that if you are fighting a group of creatures you will get hurt more (since there are more of them) so fighting a group of creatures with less level than yourself can still put you in a lot of danger.

With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up. To see how many XP remaining till you level up next, look at the number in brackets after your Level on your character window. The remaining numbers are explained below

[[Image:Stats.png]]


The [[LevelTables|Level Progression Tables]] show how much XP is needed for each level.
The [[LevelTables|Level Progression Tables]] show how much XP is needed for each level.