StendhalRefactoringCreatures: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
imported>MiguelAngelBlanchLardin No edit summary |
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* Lich |
* Lich |
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== |
== Properties == |
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We have several common attributes for all the items. Mainly: |
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* Type |
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* Class |
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* Subclass |
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And some attributes that objects may or many not have: |
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* XP value |
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* Attack |
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* Defense |
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* Dropped items |
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** Item |
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** Probability (0.0 - 1.0) |
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* Slots |
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** Capacity |
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* Equiped items |
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** Item |
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== Extra information == |
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Additionally creatures should explain: |
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* tiled id |
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= Actions = |
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* Move |
* Move |
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* Stop |
* Stop |
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