StendhalRefactoring: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>MiguelAngelBlanchLardin |
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We need to design the system to avoid campers:<br> |
We need to design the system to avoid campers:<br> |
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http://arianne.sourceforge.net/wiki_images/stendhal_0.39_campers.jpg |
http://arianne.sourceforge.net/wiki_images/stendhal_0.39_campers.jpg |
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<small>Image: Campers training in Stendhal 0.39</small> |
<br><small>Image: Campers training in Stendhal 0.39</small> |
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There are several valid approach for this problem, and IMHO we should try from less severe to most severe first. |
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# Blood solution<br>You only improve your skill when you damage/are damaged the creature |
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# Don't get XP points nor skill points from weak creatures |
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# Kick idle players<br>No action in X minutes means that you are logout |
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==Leveling up== |
==Leveling up== |
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