StendhalRefactoring: Difference between revisions
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imported>Hendrik Brummermann No edit summary |
imported>Kymara rewrote page. refactorng has long term tentative tasks |
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{{Navigation for Stendhal Contributors}}
This page
Please see also [[StendhalOpenTasks]] for shorter term open tasks.▼
▲Please see also [[StendhalOpenTasks]].
=Items=▼
[[StendhalRefactoringItemsBase| Base Implementation page]] <br>▼
[[StendhalRefactoringItems| Items available after refactoring, min level list]]▼
=Creatures=▼
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>▼
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>▼
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>▼
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>▼
If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.freenode.net #arianne]]
=RP System=
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
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[[StendhalRefactoringClassBasics|Class Basics]]<br>
<br>
About the different
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]<br>
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[[StendhalRefactoringClassGeneral|General Skills]]<br>
▲=Items=
''outdated''
▲[[StendhalRefactoringItemsBase| Base Implementation page]] <br>
▲[[StendhalRefactoringItems| Items available after refactoring, min level list]]
▲=Creatures=
▲[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
▲[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
▲[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
▲[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>
=Out of Game=
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=Code=
* Adding a GFX layer over screen: day/night, rain, clouds, etc.
:''Perhaps only possible with hardware acceleration - i.e. too ambitious yet?''
* Improve rendering engine by adding dirty rectangles.
[[Category:Development]]
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