Scripts For Admins: Difference between revisions

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Bet Manager: corrected betted
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Bet Manager: corrected betted
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Revision as of 12:38, 5 April 2007

General Info

Highlevel admins can invoke scripts using the /script-command:

/script [-execute|-load|-unload] scriptname [params]

The default action is execute with simply executes the script. If you use load then all the modifications done by a previous invokation of this script are removed. You can remove everything a script did by invoking it with unload. execute is targeted at admins while load/unload is for developers. (But an admin may want to remove all summoned monsters in case some survived the raid and ran away).

As with every admin action, the invocation of scripts is logged. Do not abuse it.

Scripts and Parameters

Admin Signs

/script AdminSign.class zone x y text
Places a sign saying text in the zone at (x, y). The first three parameters can be "-" to place the sign next to the admin.
/script AdminSign.class list
Lists all signs created by admins
/script AdminSign.class del signnumber
Removes the sign with that number (see list)

Alter Quest State

/script AlterQuest.class player questname state
Manipulates the quest state of a player. Omit state to remove the quest.

Bet Manager

This Script summons an NPC who will collect and pay bets at a raid:

/script BetManager.class accept opponent1 opponent2 ...
Summons the NPC and let it accept bets on opponent1, opponent2, ...

Then players can bet by saying something like:

  • bet 50 ham on fire
  • bet 5 cheese on water
/script BetManager.class action
The game master started the action closing the betting time
/script BetManager.class winner opponent
After the game the game master has to tell the NPC who won:

The NPC will than tell all players the results and give it to winners:

  • mort bet 50 ham on fire and won an additional 50 ham
  • hendrik lost 5 cheese betting on water

Note: Betting is possible in "idle conversation state" to enable interaction of a large number of players in a short time. (The last time i did a show-fight i was losing count because there were more than 15 players)

Deep Inspect

/script DeepInspect.class player
Deep inspects a player and all his/her items

Drop Player Items

/script DropPlayerItems.class player [amount] item
Drop the specified amount of items from the player if they are equipped in the bag or body.

List NPCs

/script ListNPCs.class
lists all npcs and their position

NPC Shout

/script NPCShout.class npc text
npc shouts: text

Plague

/script Plague.class ringcount creature
summon a large numbers of creatures around you. Please note that ringcount must be below 3 in order to prevent the clients to die because of an OutOfMemoryError.

Where are the Players

/script WhereWho.class
Tells the game master where all the players. This helps to decide whether to do a raid.

Portable Tavern Maid

/script Maria.class
Summons Maria, who sells food&drinks. Put her away after use, by teleporting yourself to int_admin_playground and executing the script again or use -unload

Server Reset

/script ServerReset.class
Use it in an emergency to shut down the server. If it is started in a loop, it will come back up otherwise it will stay down. If it is possible, please warn the players to logout and give them some time. Please note that it kills the server the hard way without doing a clean shutdown.