StendhalDesign: Difference between revisions

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Revision as of 22:22, 21 February 2005

Plot

Stendhal's plot is to grow pigs by taking them with you to eat on the plains or the forest.
The task is not simple because you will have to look after them because hungry wolves will try to eat your pig. So be careful and protect your pig.

Pigs must be bought when small at Farm, and sell later when you grow it at the Village. For each pig you sell when it has grow up, you will get an extra income.

You will need to spend money on getting new weapons and armors and healing potions.

As you see Stendhal is a minigame that try to push everything related to RPG:

  • task
  • actions
  • areas

If Arianne get Stendhal working, the problem is just scaling up the result. :)

Design

Idea

The whole game area would looks like:

http://arianne.sourceforge.net/wiki_images/Stendhal_Map.jpg

It is split in 4 different areas to test the multizone feature.
Players need to change zone in order to accomplish their task.

Use cases description

We need to use several use cases to describe our game. 1) Player's user case