Marauroa: Difference between revisions
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* Included in the [http://sourceforge.net/projects/arianne/files/marauroa marauroa-x.xx-docs.zip]. |
* Included in the [http://sourceforge.net/projects/arianne/files/marauroa marauroa-x.xx-docs.zip]. |
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== Ohloh Statistics == |
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<div style="border: dotted 1px black; float:right; margin-left: 1em">{{#ohloh:p|4434|project_factoids}}</div> |
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* [[Refactoring_Database_Access_in_Marauroa|Database access refactoring]] |
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* [[Meta_model_for_rpclass_and_rpobject| Meta model design]] Outline of the design for conversion to the semantic database schema. |
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[[Category:Marauroa]] |
[[Category:Marauroa]] |
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Revision as of 16:12, 28 February 2010

Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world.
Remember that Marauroa is just a framework. If you are not interested in coding a game, but want to play one, have a look at Stendhal.
General
Instructions and Tutorials
- How To Build
- Initial Steps With Marauroa
- Client/Server Chat Example A client/server chat example based on Marauroa.
Developers API
- Online version of the most recent Marauroa API
- Included in the marauroa-x.xx-docs.zip.
Ohloh Statistics
{{#ohloh:p|4434|project_factoids}}