Marauroa Glossary: Difference between revisions
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imported>Kymara |
imported>Kymara →E: italics, grammar |
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== E == |
== E == |
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; Event : Events are sent from the server to the clients to denote a stateless one time event. They are handled by the class RPEvents and always belong to an RPObject. The normal visibility rules apply. Unlike changed attributes events are fire and forget. |
; Event : Events are sent from the server to the clients to denote a stateless one time event. They are handled by the class RPEvents and always belong to an RPObject. The normal visibility rules apply. Unlike changed attributes events are ''fire and forget''. For example, they are useful for chat messages. |
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== F == |
== F == |
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