Marauroa Glossary: Difference between revisions
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imported>Hendrik Brummermann FAQ |
imported>Hendrik Brummermann No edit summary |
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; Action : An action is a command sent from the client to the server. For example "move to the right". |
; Action : An action is a command sent from the client to the server. For example "move to the right". |
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; Arianne : [[Main Page|Arianne]] is the umbrella project developing [[Marauroa]], [[Stendhal]] and [[Marboard]]. |
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== D == |
== D == |
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== M == |
== M == |
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; Marboard : [[Marboard]] is an early prototype of an easy to use vector graphics program allowing live collaboration over the Internet. While it is not ready for production use yet, it is a good proof that Marauroa is suitable for serious applications, too. |
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; Message : The low level network communication between client and server is message based. There are for example message for login attempts and confirmation or rejection of the login. Actions from the client to the server and perceptions from the server to the client are transmitted using messages, too. As a developer using Marauroa to code your own game, you will not see those messages as they are only used internal. The page on [[NetworkDesign|network design]] explains the inner works. |
; Message : The low level network communication between client and server is message based. There are for example message for login attempts and confirmation or rejection of the login. Actions from the client to the server and perceptions from the server to the client are transmitted using messages, too. As a developer using Marauroa to code your own game, you will not see those messages as they are only used internal. The page on [[NetworkDesign|network design]] explains the inner works. |
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== O == |
== O == |
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; Object : todo |
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== P == |
== P == |
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; server.ini : server.ini is the [[Configuration file server.ini|configuration file]] of the Marauroa server. It contains both game specific configuration information for the engine and administration related information for example how to reach the database. Most games (and even marauroa itself) provide a [[InitialStepsWithMarauroa|GenerateINI]] program to generate a stub. |
; server.ini : server.ini is the [[Configuration file server.ini|configuration file]] of the Marauroa server. It contains both game specific configuration information for the engine and administration related information for example how to reach the database. Most games (and even marauroa itself) provide a [[InitialStepsWithMarauroa|GenerateINI]] program to generate a stub. |
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; Stendhal : [[Stendhal]] is the most active game developed using Marauroa. It is a fully fledged and completely free multiplayer online adventures game (MMORPG) featuring a new, rich and expanding world. |
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; SQL : [[Low Level Database Access]] |
; SQL : [[Low Level Database Access]] |
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== W == |
== W == |
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; World : The world contains a number of [[#Z|zones]]. |
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== Z == |
== Z == |
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; Zone : A zone is an area that contains objects and players. Clients are informed about changes that occur in the zone they are in. Note: A zone can be a real area like Semos Village, Semos City or a virtual one like a chat room. |
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[[Category:Marauroa]] |
[[Category:Marauroa]] |
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