Marauroa: Difference between revisions
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Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world. |
Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world. |
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Remember that Marauroa is just a framework. If you are not interested in coding a game, but want to play one, have a look at [[Stendhal]]. |
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== General == |
== General == |
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* [[What is Marauroa]] |
* [[What is Marauroa|What is Marauroa?]] |
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* [[Marauroa Features]] |
* [[Marauroa Features|Features]] |
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* [[MarauroaObjectives|Objectives]] |
* [[MarauroaObjectives|Objectives]] |
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Remember that Marauroa is just a server middleware and so you need a game to do anything with Marauroa. |
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* [[HowToBuildMarauroa|How To Build]] |
* [[HowToBuildMarauroa|How To Build]] |
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== Internals == |
== Internals == |
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* [[Meta_model_for_rpclass_and_rpobject| Meta model design]] Outline of the design for conversion to the semantic database schema. |
* [[Meta_model_for_rpclass_and_rpobject| Meta model design]] Outline of the design for conversion to the semantic database schema. |
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[[Category:Marauroa]] |
[[Category:Marauroa]] |
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