HowToUseTiledToCreateStendhalMaps: Difference between revisions
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imported>Kiheru →Editing the map: Added instructions for drawing trees |
imported>Kiheru →Editing the map: Added drawing a house |
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[[Image:Tiled15.png]] <br><small>Figure 13: The Top of our second tree</small><br> |
[[Image:Tiled15.png]] <br><small>Figure 13: The Top of our second tree</small><br> |
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A village would not be much of a village without houses. Let's draw one. Start with the wall. |
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[[Image:Tiled16.png]] <br><small>Figure 14: The start of a house - a wall</small><br> |
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The wall was drawn on terrain this time, so we can add some decorations to 2_object to make it a bit more interesting. |
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[[Image:Tiled17.png]] <br><small>Figure 15: Wall decorations added</small><br> |
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The roof can be drawn on 3_roof, so that a player walking behind the house will be covered by it. |
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For our map we also add the top of the door there, as the window borders already used the space in 2_object. |
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[[Image:Tiled18.png]] <br><small>Figure 16: House with a roof</small><br> |
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The front of the blue roof does not have a border like the rest of it. Also we have another problem: |
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the longhorn skull got partially covered by the door top. Fortunately there is one more map layer remaining. |
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So we draw the missing border to 4_roof_add, and move the skull there too. |
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[[Image:Tiled19.png]] <br><small>Figure 17: Finished house</small><br> |
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Still there? Good, now let's add lots of details to make a good map! |
Still there? Good, now let's add lots of details to make a good map! |
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