HowToUseTiledToCreateStendhalMaps: Difference between revisions

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imported>Kiheru
Editing the map: Added instructions for drawing trees
imported>Kiheru
Editing the map: Added drawing a house
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[[Image:Tiled15.png]] <br><small>Figure 13: The Top of our second tree</small><br>
[[Image:Tiled15.png]] <br><small>Figure 13: The Top of our second tree</small><br>


A village would not be much of a village without houses. Let's draw one. Start with the wall.

[[Image:Tiled16.png]] <br><small>Figure 14: The start of a house - a wall</small><br>

The wall was drawn on terrain this time, so we can add some decorations to 2_object to make it a bit more interesting.

[[Image:Tiled17.png]] <br><small>Figure 15: Wall decorations added</small><br>

The roof can be drawn on 3_roof, so that a player walking behind the house will be covered by it.
For our map we also add the top of the door there, as the window borders already used the space in 2_object.

[[Image:Tiled18.png]] <br><small>Figure 16: House with a roof</small><br>

The front of the blue roof does not have a border like the rest of it. Also we have another problem:
the longhorn skull got partially covered by the door top. Fortunately there is one more map layer remaining.
So we draw the missing border to 4_roof_add, and move the skull there too.

[[Image:Tiled19.png]] <br><small>Figure 17: Finished house</small><br>
Still there? Good, now let's add lots of details to make a good map!
Still there? Good, now let's add lots of details to make a good map!