StendhalRefactoringGraphics: Difference between revisions
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imported>Kymara mention rgb and add a couple more corpse types |
imported>Kymara →Corpses: huger animal not used for flying golden but is for gasha |
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* Corpses don't need to be square, rectangular shapes would work too |
* Corpses don't need to be square, rectangular shapes would work too |
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We need various sizes and types of corpse. The ones marked with an asterisk exist already but may need improvement or to be brought in line with any new images made. |
We need various sizes and types of corpse. The ones marked with an asterisk exist already but may need improvement or to be brought in line with any new images made. If you think any of these need further splitting (e.g. the same corpse should not be used for necro and gasha, say) then feel free to create more categories. |
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* <del>humanoid</del> -[hamtaro] |
* <del>humanoid</del> -[hamtaro] |
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* <del>giant humanoid</del> -[hamtaro] |
* <del>giant humanoid</del> -[hamtaro] |
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* <del>small animal (rodents) *</del> -[hamtaro] |
* <del>small animal (rodents) *</del> -[hamtaro] |
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* <del>huge animal</del> -[hamtaro] |
* <del>huge animal</del> -[hamtaro] |
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* huger animal (necrosophia, |
* huger animal (necrosophia, gashadokuro) * |
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* <del>3x3 dragon corpse</del> -[hamtaro] |
* <del>3x3 dragon corpse</del> -[hamtaro] |
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* <del>enormous humanoid (balrog) *</del> -[hamtaro] |
* <del>enormous humanoid (balrog) *</del> -[hamtaro] |
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