HowToWriteAdventureGamesUsingArianne: Difference between revisions
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* <b>experience</b> - this is the amount of experience gained at the current level
The hardest part of any RP is to give balance to the values different entities has.
We need to give RP(atk, def and hp) values to:
Let's make our starting player to be:
* <b>ATK</b> - 2
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These values have been set randomly.
A sheep can't attack, so it has to be weaker than player.
* <b>ATK</b> - 0
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Killing a sheep won't report you any experience.
A rat is the simplest enemy you can find in Stendhal, so it has to be simple enought for a Level 1 player to kill.
* <b>ATK</b> - 3
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http://arianne.sourceforge.net/wiki_images/rat.gif
A cave rat is a stronger version of a rat, so it has to be simple enought for a Level 2-3 player to kill.
* <b>ATK</b> - 6
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http://arianne.sourceforge.net/wiki_images/caverat.gif
A wolf is a common creature on plains and forest, it has to be simple enought for a Level 4-5 player to kill.
* <b>ATK</b> - 6
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